Configuring System Settings | Project Configuration Settings | ||
Chapter 3, Project Management |
About Project Defaults and Session Settings
Projects are a means of organizing work performed in Lustre, as well as the directories where the original footage and rendered files are stored. A project typically corresponds to an entire creative piece, such as a film or commercial.
All the work you do in Lustre is non-destructive. Operations performed on the footage are saved as metadata, separate from the original footage. A render permanently applies to operations to a copy of the original footage.
When creating a project, you specify a main project directory--known as Project Home--in which all metadata files for the project are stored. You can store footage and render files in sub-directories of the Project Home or in another location. If you store footage and renders outside the Project Home, you must specify the location when you define the project.
Note: Before creating a project, you must have a good idea of how you will structure your data directories. See Recommended Directory Structure for Projects.
You can configure the following default settings for your project:
Project
Calibration
Rendering
Engineering
Network Rendering
When configuring your project settings in Lustre, you can configure some parameters as project defaults and others as user defaults. The parameters that are configurable as project defaults become the default settings each time the project is loaded, regardless of the logged in user.
While logged in, the user can override some of the project default settings, such as Render Mode in the Local menu. These overrides only last for the duration of the session. Restarting the application resets the settings to the values set at project creation.
Creating a Lustre project is the first step to prepare Lustre for a new colour grading project. You can use templates to accelerate project setup. See Working with Templates.
Note: You can create multiple projects with the same Project Home. This allows you to work on a project with different settings while sharing the same scenes, cuts, and grades.
Do one of the following:
From the Main menu, click Setup, then Settings, and then click New in the Project group.
From the Lustre splash screen, click New in the Project group.
Configure the project. Use Reset to reset all settings, from every menu, to their defaults.
Select: | To configure: |
Project | The name and location of the project. See Project menu. |
Calibration | Default system calibration settings and define the default Print LUTs for a project. See Calibration menu. |
Rendering | Default rendering settings for a project. See Rendering menu. |
Engineering | Default video and graphics settings for a project. See Engineering menu. |
Network Rendering | Default Backburner/Burn, Slave Render, and Wiretap directory paths and settings for a project. See Network Rendering menu. |
To save the settings of the new project, click Save Project.
Click Exit Project.
Do one of the following:
From the Main menu, click Setup, and then Settings. Select the baseline project, and then click Edit in the Project group.
From the Lustre splash screen, select the baseline project, and then click Edit in the Project group.
In the Project Name field, enter a new name for the new project, or you will overwrite the original project's settings with the new settings.
Configure the project. Use Reset to reset all settings, from every menu, to their defaults.
Select: | To configure: |
Project | The name and location of the project. See Project menu. |
Calibration | Default system calibration settings and define the default Print LUTs for a project. See Calibration menu. |
Rendering | Default rendering settings for a project. See Rendering menu. |
Engineering | Default video and graphics settings for a project. See Engineering menu. |
Network Rendering | Default Backburner/Burn, Slave Render, and Wiretap directory paths and settings for a project. See Network Rendering menu. |
To save the settings for the project, click Save Project.
Click Exit Project.
Do one of the following:
From the Main menu, click Setup, then Settings, and then click New in the Project group.
From the Lustre splash screen, click New in the Project group.
From the Project Template list, select a template. See Creating a Project Template.
Click Load.
The template's settings are now loaded.
Configure the project. Use Reset to reset all settings, from every menu, to their defaults.
Select: | To configure: |
Project | The name and location of the project. See Project menu. |
Calibration | Default system calibration settings and define the default Print LUTs for a project. See Calibration menu. |
Rendering | Default rendering settings for a project. See Rendering menu. |
Engineering | Default video and graphics settings for a project. See Engineering menu. |
Network Rendering | Default Backburner/Burn, Slave Render, and Wiretap directory paths and settings for a project. See Network Rendering menu. |
To save the settings for the project, click Save Project.
Click Exit Project.
While working on a project, you can edit some of its default settings.
Do one of the following:
From the Main menu, click Setup, and then Settings. Select the project to edit, and then click Edit in the Project group.
From the Lustre splash screen, select the project to edit, and then click Edit in the Project group.
Configure the project. Use Reset to reset all settings, from every menu, to their defaults.
Select: | To configure: |
Project | The name and location of the project. See Project menu. |
Calibration | Default system calibration settings and define the default Print LUTs for a project. See Calibration menu. |
Rendering | Default rendering settings for a project. See Rendering menu. |
Engineering | Default video and graphics settings for a project. See Engineering menu. |
Network Rendering | Default Backburner/Burn, Slave Render, and Wiretap directory paths and settings for a project. See Network Rendering menu. |
To save the settings for the project, click Save Project.
Click Exit Project.