About Playing, Viewing, and Sorting | Panning and Zooming the Image | ||
Chapter 8, Playing, Viewing and Sorting Shots |
You can play shots in the Player from any menu in Lustre using either playback controls or hot keys. To play shots, you must first load them into the Storyboard. See Moving Shots to the Storyboard.
You can also use a full-screen Player to view shots without the clutter of menus. This Player is particularly useful for viewing 2K footage at full resolution.
When you play shots in the Player, you can do the following:
Loop the entire Storyboard.
Loop the current shot in the Storyboard.
Loop between in and out points.
Note: For information on playing shots with audio, see Using Audio.
Load your shots into the timeline. See Loading a Cut.
Click the Play Mode button or press the . key (the decimal point on the numeric keypad) to cycle through playback range options.
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Select: | To specify a looped playback range: |
Of the entire timeline. | |
Of the current shot. | |
Between in and out points. |
Note: For control surface mappings, see the section that addresses toggling play mode in Appendix A, The Autodesk Control Surface, or in Appendix B, The Tangent CP100 Control Surface.
To set in and out points, go to the start and end frame and mark the in and out points.
Press: | To: |
Shift+I | Mark an in point. |
Shift+O | Mark an out point. |
Shift+L | Clear in and out points. |
Use the following playback controls or hot keys to play your shot forward or backward.
Click: | Or press: | To: |
Up Arrow | Play the cut forward. | |
Down Arrow | Play the cut backward. | |
N/A | Stop playback. | |
N/A | Spacebar | Start or stop playback in the direction last played. |
Note: For information on navigating to a particular frame, see Navigating through Shots.
The full-screen Player allocates the entire screen to the image. Use it when you want to maximize screen space for viewing shots, for example, while colour grading.
There are no playback controls available in the full-screen Player. Instead, you use hot keys and mouse gestures to play shots, access both playheads, display split view and multi-view, and pan and zoom the image. You can also display the Storyboard, vectorscope, histogram, and waveform monitor. See Viewing Colour Distribution.
Note: The histogram, vectorscope, and waveform monitors do not dynamically update when GPU is enabled. They retain the colour distribution of the image prior to GPU being enabled.
The full-screen Player is available from all menus except the Editing menus.
From any menu in Lustre except the Editing menus, press Enter.
The full-screen Player appears.
Use hot keys or mouse gestures to play the shot, zoom in or out, pan the image, change the view, or switch playheads. You can also display the Storyboard, vectorscope, histogram, and waveform monitor. See Player Hot Keys for a list of the hot keys and mouse gestures commonly used in the full-screen Player.
To exit the full-screen Player, press Enter again.