Distort Open Splines
 
 
 

In previous versions of Inferno, you were limited to creating closed splines in Distort. Even if you did not really need a closed spline, you had to take the time to draw extra vertices to close the spline. You can now draw single-point and open splines, saving time by drawing fewer vertices, and having more precision on the exact area you want to warp or morph.

See Drawing Splines.

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