Objects in the scene can be recorded from an arbitrary position as determined by the orientation of the camera eye in world space.
To change the position of the camera eye:
You can also animate the camera eye on a motion path. Enable the Motion Path button and drag the camera icon while viewing the scene in Top, Side, or Front view.
The camera point of interest is the point in world space at which the camera eye is directed. The point of interest is always at the centre of the camera's frustum. Changing the position of the point of interest causes the orientation of the frustum to change. You can take advantage of the relationship between the point of interest and the frustum to make the camera follow a moving object. To do this, animate the point of interest while keeping the camera eye in a fixed position.
To change the point of interest: