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Library Operations Options
Importing Media Files
Importing DPX File Sequences for Data Conform
Importing and Soft-Importing Image Files
Import images created in other applications, such
as 3ds Max, as well as images previously exported, using the Export
Image menu. You can also import images from CD-ROM, floppy disk,
or another platform (for example, a Macintosh or PC).
By default, clips are imported at source resolution.
However, you can use the Resize option to modify imported file resolution.
In this case, the default size becomes the project resolution, which
you can then modify.
When you import clips containing multiple frames,
the frames are saved as separate image files, each of which is assigned
a sequentially-numbered filename. In the file browser, these image
files appear under a single collapsible heading, which allows you
to select all images in a sequence at once.
To
import or soft-import an image file:
- In the Library menu, click Import Image and select
a destination reel.
- In
the File Format box, select the format of the media that you want
to import, or select Auto to automatically detect the format of
a file when you select it. See
File Operations Group.
TipIf you select a file format, and the files
that you want to import do not use the default extension, they do
not appear in the browser. Enter the extension of the files in the
Ext: field and they will appear in the browser. To view all files
in the current directory, enter a blank extension.
- Select
the destination for the imported file using the Destination Library
box.
- Browse
to the directory containing the media that you want to import.
You can set a number of display and search options
to help you find what you need. See
Navigating the Filesystem.
NoteBy default, the file browser points to the
images directory for the project.
- Optional:
Enable the Scan Subdirectories button to display all the subdirectories
and their contents.
- Select
the images that you want to import.
- Enable
Soft-Import if you want to import a reference to the media, but
you do not want to store the media on the local storage.
NoteCertain options are disabled if you choose
to soft-import the media.
- Set
any Clip Media properties.
You can choose to import an image with its alpha
channel. See
Importing RGBA Files.
You can import an image as frames, sequences, or a clip. You can
repeat frames or step through frames. See
Clip Media Group.
- Set
the tape name for the imported clips and adjust any other Clip Metadata
properties.
You can infer the tape name from a directory
name, read the tape name from a file header, or enter the tape name
manually. You can also read timecode and keycode information from
the clip. See
Clip Metadata Group.
- Optional:
Use the Resize options to modify the imported file resolution. See
Setting Default Image Resolution Characteristics on Import.
- Specify
a LUT to remap specific pixel values when you import. See
Colour Management with LUTs.
- Click
Load.
If the width of the image that you are importing
or soft-importing is a not multiple of 4 for 8-bit images, or 2
for 10-, 12-, or 16-bit images, you will be prompted to confirm
that you want to pad its width to the next highest multiple. Click
Confirm to proceed. If the image is part of a sequence, click Confirm
All to automatically apply the padding to all images in the sequence.
The images
are imported to the desktop.