Setting Stream Properties
 
 
 

The following properties in the Particle Generator Param1 menu affect the particle stream.

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(a) Stream Type box  

Stream Type boxDisplays the particle generator's stream types: Generate or Explode.

Timesteps fieldImproves the accuracy of the particle stream. By default, Timestep is set to 1, which means that time simulation is once per frame.

When Timestep is set to 2, the position of each particle is calculated once between frames. Any change in speed or position caused by manipulators or bouncers is applied between frames. When Timestep is set to 3, the position of each particle is calculated twice between frames. The greater the timestep value, the longer it takes to process.

Typically, you use Timestep with a particle manipulator or bouncer on a particle stream. In the following example, the same particle settings and manipulator (AccPoint) are used. Only the timestep values are different. The particle stream on the left uses a timestep of 1 while the stream on the right uses a timestep of 6.

In the following figure, notice the particle stream on the right is more accurate.

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Pre fieldSets the start point of the particle stream. With a value of 0.0, the particle stream starts creating particles at frame 1. With a value of 100, the clip begins as if the particle stream has been generating for 99 frames.

Indirect buttonUse the Indirect button only when the particle generator is a surface.

When Indirect is enabled, the part of the surface used by the particle changes with each frame. For example, if the media applied to the surface changes from red to blue over 10 frames, each particle changes from red to blue as the surface changes.

When Indirect is disabled, the part of the surface used by the particle is locked to the frame where the particle was generated. For example, if the media applied to the surface changes from red to blue over 10 frames and a particle is generated at the first frame, when the surface was red, the particle stays red.

Trail buttonWhen enabled, draws each particle with a trail. The length of the trail is shown in the TrailSize field.

MBlur buttonEnables or disables motion blur for particles emitted from the selected Generator.

Shutter fieldDefines the length of the tail for lines, cones, and quads. Shutter is expressed as a percentage. At 100%, the tail's length is the same as the head (Size field). At 400%, the tail's length is four times the size of the head.

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Shutter at 100%

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Shutter at 400%

Spread fieldSets the spread for the second particle generator when two particle generators are parented. When the first particle stream dies, the second particle stream begins. See Combining Particle Streams.

This also sets the spread of a particle stream that bounces off surfaces. See Bouncing Particles.