Deforming Models and Surfaces
 
 
 

Use a deformation mesh to deform a 3D model, 3D text, or surface. To use 3D deformations, attach a Deform node to the 3D text, object, or surface, and then use the Deform menu to modify the mesh. You can animate individual points on the deformation mesh, or move the entire mesh over the 3D text or object to apply the deformation as the mesh passes over the object.