- Transform
-
Specifies the
camera's Translation, Rotation,
and Scale information.
- Lock Pan
-
Locks the camera from panning.
- Lock Rotate
-
Locks the camera from rotating.
- Lock Zoom
-
Locks the camera from zooming.
- Reset
-
Resets the camera's transforms
back to default settings. Reset operates on one or more of the following:
- Roll
- Rotate
- Track (moving side to side)
- Dolly (moving forward and backward)
- 2D Transform
-
Translates, rotates and scales
the camera image along the camera view plane. Options include:
- 2D Scale
- 2D Angle
- 2D X Pos
- 2D Y Pos
- Reset
-
Resets the 2D transforms back
to default settings for the camera. Resets one or more of the following:
- Orthographic
-
Views the scene by orthographic
projection, without the natural distortion of perspective.
- FOV
-
Controls the camera's field
of view.
- Near Plane and Far Plane
-
Specify the distance
of the near and far clipping planes from the camera.
Clipping planes define
how far and how close the camera sees. Setting the Near
Plane too close or the Far Plane too
far can result in OpenGL display problems.