Define the custom rule to manipulate objects for varous operations.
Definition in file fbapplymanagerrule.h.
#include <kaydaradef.h>
#include <fbsdk/fbcomponent.h>

Go to the source code of this file.
Classes |
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| class | FBApplyManagerRule |
| ApplyManagerRule class. More... |
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Defines |
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| #define | FBSDK_DLL K_DLLIMPORT |
| Be sure that FBSDK_DLL is defined only once.
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| #define | FBRegisterApplyManagerRule(ClassName, Label, Description) |
| Filter class registration. |
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| #define | FBApplyManagerRuleDeclare(ClassName, Parent) |
| Apply Manager Rule class declaration.
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| #define | FBApplyManagerRuleImplementation(ThisComponent) FBClassImplementation( ThisComponent ) |
| ApplyManagerRule class implementation.
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| #define FBApplyManagerRuleDeclare | ( | ClassName, | |||
| Parent | ) |
Value:
FBClassDeclare( ClassName,Parent); \ public: \ ClassName( HIObject pO = NULL ):Parent(pO) { FBClassInit; } \ private:
| ClassName | ApplyManagerRule class name. | |
| Parent | Parent class name. |
Definition at line 87 of file fbapplymanagerrule.h.
| #define FBApplyManagerRuleImplementation | ( | ThisComponent | ) | FBClassImplementation( ThisComponent ) |
ApplyManagerRule class implementation.
| ThisComponent | Class to implement. |
Definition at line 96 of file fbapplymanagerrule.h.
| #define FBRegisterApplyManagerRule | ( | ClassName, | |||
| Label, | |||||
| Description | ) |
Value:
HIObject RegisterApplyManagerRule##ClassName( HIObject pOwner,char * /*pName*/,void * /*pData*/) \ { \ ClassName *Class = new ClassName( ); \ if (Class->FBCreate()) { \ return Class->GetHIObject(); \ } else { \ delete Class; \ return NULL; \ } \ } \ FBLibraryModule( ClassName ) \ { \ FBRegisterObject( ClassName,"Browsing/Apply",Label,Description,RegisterApplyManagerRule##ClassName,false, NULL ); \ }
| ClassName | Filter class name. | |
| Label | Short description. | |
| Description | Long description. |
Definition at line 67 of file fbapplymanagerrule.h.
| #define FBSDK_DLL K_DLLIMPORT |