FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack FBStoryTrack
FBStoryTrack FBStoryTrack
Tracks are containers for clips (medias), have a specific type
which offer different functions.
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Public Member Functions
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FBStoryTrack
(FBStoryTrackType
pTrackType, HFBStoryFolder pFolder=NULL, HIObject
pObject=NULL) |
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Constructor.
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FBStoryTrack
(HFBComponent pSource, HFBStoryFolder pFolder=NULL, HIObject
pObject=NULL) |
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Constructor.
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virtual void |
FBDelete
() |
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Virtual FBDelete function.
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void |
ChangeDetailsBegin
() |
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ChangeDetailsBegin.
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void |
ChangeDetailsEnd
() |
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ChangeDetailsEnd.
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FBStoryClip
* |
CopyTakeIntoTrack
(FBTimeSpan
&pTimeSpan, FBTake
*pTake, FBTime
pOutputOffset=0, bool pMakeUndoable=false) |
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CopyTakeIntoTrack Copy animation from the
specified take for affected objects of the track.
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void |
EnableBodyPart
(FBStoryTrackBodyPart
pPart, bool pEnable) |
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EnableBodyPart.
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bool |
IsBodyPartEnabled
(FBStoryTrackBodyPart
pPart) |
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IsBodyPartEnabled.
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void |
AddClip
(HFBComponent pClip, FBTime pTime) |
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AddClip Add the clip to the track.
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Public Attributes
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FBPropertyStoryTrackType |
Type |
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Read Only Property: Type of the track
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FBPropertyString |
Label |
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Read Write Property: Label to display
for this story track.
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FBPropertyBool |
Mute |
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Read Write Property: If true, this
track wont' play.
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FBPropertyBool |
Solo |
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Read Write Property: If true, this
track will be the only one to play.
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FBPropertyStoryFolder |
ParentFolder |
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Read Only Property: Parent folder.
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FBPropertyStoryTrack |
ParentTrack |
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Read Only Property: Parent track, if
the track is of Character or Animation type.
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FBPropertyListStorySubTrack |
SubTracks |
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List: Only Character and Animation
tracks can have sub-tracks.
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FBPropertyListStoryClip |
Clips |
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List: Clips contained in this track.
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FBPropertyListStoryDetails |
Details |
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List: All objects associated to this
track for processing.
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FBPropertyAnimatableDouble |
Weight |
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Read Write Property: Control the
blend amount.
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FBPropertyBool |
Ghost |
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Read Write Property: Show ghosts
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FBPropertyBool |
GhostModel |
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Read Write Property: Show ghost of
models
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FBPropertyBool |
GhostTravelling |
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Read Write Property: Show ghost of
clip vector or traveling node
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FBPropertyBool |
GhostPivot |
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Read Write Property: Show ghost of
match object
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FBPropertyBool |
AcceptKey |
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Read Write Property: Allow track to
accept keys
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FBPropertyStoryTrackRefMode |
ReferenceMode |
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Read Write Property: Track
composition mode, kFBStoryTrackOverride or kFBStoryTrackAdditive
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FBPropertyBool |
OffsetEnable |
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Read Write Property: When enabled,
allow clip to be offset
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FBPropertyBool |
PassThrough |
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Read Write Property: Enable
passthrough of animation if there is no clip on track animation is
taken from other tracks of take
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FBPropertyInt |
CharacterIndex |
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Read Write Property: Character's
index to use.
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FBPropertyBool |
ShowBackplate |
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Read Write Property: If true, the
backplate will be shown.
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FBPropertyBool |
ShowFrontplate |
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Read Write Property: If true, the
frontplate will be shown.
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FBPropertyInt |
AudioOutIndex |
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Read Write Property: Audio Output's
index to use.
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FBPropertyVideo |
TrackVideo |
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Read Only Property: This FBVideo can be used as a texture.
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