FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
FBPatch FBPatch FBPatch
BeginChange() |
FBPlug |
|
ClassName() |
FBComponent |
[virtual] |
Closed |
FBSurface |
|
Components |
FBComponent |
|
ConnectAt(HFBPlug
pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex,
FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDst(HFBPlug
pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDstAt(int
pSrc_DstIndex, HFBPlug pDst, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrc(HFBPlug
pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrcAt(int
pDst_SrcIndex, HFBPlug pSrc, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ControlPointsBegin() |
FBPatch |
[virtual] |
ControlPointsEnd() |
FBPatch |
[virtual] |
DisableObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
DisconnectAllDst() |
FBPlug |
|
DisconnectAllSrc() |
FBPlug |
|
DisconnectDst(HFBPlug
pDst) |
FBPlug |
|
DisconnectDstAt(int
pIndex) |
FBPlug |
|
DisconnectSrc(HFBPlug
pSrc) |
FBPlug |
|
DisconnectSrcAt(int
pIndex) |
FBPlug |
|
EnableObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
EndChange() |
FBPlug |
|
FBComponent(HIObject
pObject) |
FBComponent |
|
FBCreate() |
FBComponent |
[virtual] |
FBDelete() |
FBComponent |
[virtual] |
FBDestroy() |
FBComponent |
[virtual] |
FBGeometry(char
*pName, HIObject pObject=NULL) |
FBGeometry |
|
FBPatch(char
*pName, HIObject pObject=NULL) |
FBPatch |
|
FBPlug(HIObject
pObject) |
FBPlug |
|
FBSurface(char
*pName, HIObject pObject=NULL) |
FBSurface |
|
Folder |
FBComponent |
|
GeometryBegin() |
FBGeometry |
|
GeometryEnd() |
FBGeometry |
|
GetDst(int
pIndex) |
FBPlug |
|
GetDstCount() |
FBPlug |
|
GetDstType(int
pIndex) |
FBPlug |
|
GetHIObject()
const |
FBPlug |
[virtual] |
GetMaterialIndexArray(int
&pOutArrayCount, const char *pUVSetName) const |
FBGeometry |
|
GetNormalsDirectArray(int
&pOutArrayCount) const |
FBGeometry |
|
GetNormalsIndexArray(int
&pOutArrayCount) const |
FBGeometry |
|
GetObjectFlags() |
FBComponent |
|
GetObjectStatus(FBObjectStatus
pStatus) |
FBComponent |
|
GetOwned(int
pIndex) |
FBPlug |
|
GetOwnedCount() |
FBPlug |
|
GetOwner() |
FBPlug |
|
GetOwnerCount() |
FBPlug |
|
GetSrc(int
pIndex) |
FBPlug |
|
GetSrcCount() |
FBPlug |
|
GetSrcType(int
pIndex) |
FBPlug |
|
GetTypeId() |
FBComponent |
[virtual] |
GetUVSetDirectArray(int
&pOutArrayCount, const char *pUVsetName=NULL) const |
FBGeometry |
|
GetUVSetMappingMode(const
char *pUVSetName) const |
FBGeometry |
|
GetUVSetReferenceMode(const
char *pUVSetName) const |
FBGeometry |
|
GetUVSets()
const |
FBGeometry |
|
GetVertexes()
const |
FBGeometry |
|
GetVUVSetIndexArray(int
&pOutArrayCount, const char *pUVSetName) const |
FBGeometry |
|
GetWrapper() |
FBWrapperHolder |
|
HardSelect() |
FBComponent |
|
HasObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
Is(int
pTypeId) |
FBComponent |
[virtual] |
IsSDKComponent() |
FBPlug |
|
LongName |
FBComponent |
|
mAllocated |
FBPlug |
|
MaterialMappingMode |
FBGeometry |
|
mDummyObject |
FBComponent |
|
mGlobalTypeInfo |
FBPlug |
[protected, static] |
mInternalClassId |
FBComponent |
[static] |
mLocalPtr |
FBComponent |
|
mName |
FBComponent |
[protected] |
mObject |
FBPlug |
[protected] |
ModifyNotify(kFBGeometryUpdateFlags
pFlags=kFBGeometryUpdateAll, int pFirstIndex=-1, int
pLastIndex=-1) |
FBGeometry |
|
MoveSrcAt(int
pIndex, int pAtIndex) |
FBPlug |
|
MoveSrcAt(HFBPlug
pSrc, HFBPlug pAtSrc) |
FBPlug |
|
mSDKComponent |
FBPlug |
[protected] |
Name |
FBComponent |
|
NormalMappingMode |
FBGeometry |
|
NormalReferenceMode |
FBGeometry |
|
Parents |
FBComponent |
|
PlugDataNotify(FBConnectionAction
pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int
pDataSize=0) |
FBPlug |
[virtual] |
PlugNotify(FBConnectionAction
pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL,
FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug
*pNewPlug=NULL) |
FBPlug |
[virtual] |
PlugStateNotify(FBConnectionAction
pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int
pDataSize=0) |
FBPlug |
[virtual] |
ProcessNamespaceHierarchy(FBNamespaceAction
pNamespaceAction, const char *pNamespaceName, const char
*pReplaceTo=NULL, bool pAddRight=true) |
FBComponent |
|
ProcessObjectNamespace(FBNamespaceAction
pNamespaceAction, const char *pNamespaceName, const char
*pReplaceTo=NULL, bool pAddRight=true) |
FBComponent |
|
PropertyAdd(FBProperty
*Property) |
FBComponent |
[virtual] |
PropertyCreate(char
*pName, FBPropertyType pType, char *pDataType, bool pAnimatable,
bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
FBComponent |
|
PropertyList |
FBComponent |
|
PropertyRemove(FBProperty
*Property) |
FBComponent |
|
ReplaceDstAt(int
pIndex, HFBPlug pDst) |
FBPlug |
|
ReplaceSrcAt(int
pIndex, HFBPlug pSrc) |
FBPlug |
|
Selected |
FBComponent |
|
SetHIObject(HIObject
pObject, bool pSDKComponent) |
FBComponent |
[virtual] |
SetObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
SetObjectStatus(FBObjectStatus
pStatus, bool pValue) |
FBComponent |
|
ShapeAdd(const
char *pName) |
FBGeometry |
|
ShapeClearAll() |
FBGeometry |
|
ShapeGetCount()
const |
FBGeometry |
|
ShapeGetDiffPoint(int
pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex
&pPosDiff) const |
FBGeometry |
|
ShapeGetDiffPoint(int
pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex
&pPosDiff, FBNormal &pNormalDiff) const |
FBGeometry |
|
ShapeGetDiffPointCount(int
pShapeIdx) const |
FBGeometry |
|
ShapeGetName(int
pShapeIdx) const |
FBGeometry |
|
ShapeInit(int
pShapeIdx, int pDiffSize, bool pWithNormal=false) |
FBGeometry |
|
ShapeSetDiffPoint(int
pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex
&pPosDiff) |
FBGeometry |
|
ShapeSetDiffPoint(int
pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex
&pPosDiff, const FBNormal &pNormalDiff) |
FBGeometry |
|
Size |
FBSurface |
|
Step |
FBSurface |
|
SurfaceBegin() |
FBPatch |
[virtual] |
SurfaceEditBegin() |
FBPatch |
[virtual] |
SurfaceEditEnd() |
FBPatch |
[virtual] |
SurfaceEnd() |
FBPatch |
[virtual] |
SurfaceMode |
FBSurface |
|
SurfaceType |
FBPatch |
|
SwapSrc(int
pIndexA, int pIndexB) |
FBPlug |
|
TypeInfo |
FBComponent |
[static] |
VertexAdd(FBVertex
pVertex) |
FBGeometry |
|
VertexAdd(FBVertex
pVertex, FBNormal pNormal) |
FBGeometry |
|
VertexAdd(FBVertex
pVertex, FBNormal pNormal, FBUV pUV) |
FBGeometry |
|
VertexAdd(double
px, double py, double pz) |
FBGeometry |
|
VertexClear() |
FBGeometry |
|
VertexCount()
const |
FBGeometry |
|
VertexGet(int
pIndex) const |
FBGeometry |
|
VertexGetSelected(int
pU, int pV) |
FBSurface |
|
FBGeometry::VertexGetSelected(int
pIndex) |
FBGeometry |
|
VertexGetTransformable(int
pU, int pV) |
FBSurface |
|
FBGeometry::VertexGetTransformable(int
pIndex) |
FBGeometry |
|
VertexGetVisible(int
pU, int pV) |
FBSurface |
|
FBGeometry::VertexGetVisible(int
pIndex) |
FBGeometry |
|
VertexInit(int
pSize, bool pResize, bool pInitUV=true) |
FBGeometry |
|
VertexNormalGet(int
pIndex=-1) const |
FBGeometry |
|
VertexNormalSet(FBNormal
pVertex, int pIndex=-1) |
FBGeometry |
|
VertexNormalSet(double
px, double py, double pz, int pIndex=-1) |
FBGeometry |
|
VertexSet(FBVertex
pVertex, int pIndex=-1) |
FBGeometry |
|
VertexSet(double
px, double py, double pz, int pIndex=-1) |
FBGeometry |
|
VertexSetSelected(int
pU, int pV, bool pState) |
FBSurface |
|
FBGeometry::VertexSetSelected(int
pIndex, bool pState) |
FBGeometry |
|
VertexSetVisible(int
pU, int pV, bool pState) |
FBSurface |
|
FBGeometry::VertexSetVisible(int
pIndex, bool pState) |
FBGeometry |
|
VertexUVGet(int
pIndex=-1) const |
FBGeometry |
|
VertexUVSet(FBUV
pUV, int pIndex=-1) |
FBGeometry |
|
VertexUVSet(float
pU, float pV, int pIndex=-1) |
FBGeometry |
|
~FBComponent() |
FBComponent |
[virtual] |
~FBPlug() |
FBPlug |
[virtual] |