FBPatch Member List

This is the complete list of members for FBPatch, including all inherited members.
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
BeginChange() FBPlug
ClassName() FBComponent [virtual]
Closed FBSurface
Components FBComponent
ConnectAt(HFBPlug pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectDst(HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectDstAt(int pSrc_DstIndex, HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectSrc(HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectSrcAt(int pDst_SrcIndex, HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ControlPointsBegin() FBPatch [virtual]
ControlPointsEnd() FBPatch [virtual]
DisableObjectFlags(FBObjectFlag pFlags) FBComponent
DisconnectAllDst() FBPlug
DisconnectAllSrc() FBPlug
DisconnectDst(HFBPlug pDst) FBPlug
DisconnectDstAt(int pIndex) FBPlug
DisconnectSrc(HFBPlug pSrc) FBPlug
DisconnectSrcAt(int pIndex) FBPlug
EnableObjectFlags(FBObjectFlag pFlags) FBComponent
EndChange() FBPlug
FBComponent(HIObject pObject) FBComponent
FBCreate() FBComponent [virtual]
FBDelete() FBComponent [virtual]
FBDestroy() FBComponent [virtual]
FBGeometry(char *pName, HIObject pObject=NULL) FBGeometry
FBPatch(char *pName, HIObject pObject=NULL) FBPatch
FBPlug(HIObject pObject) FBPlug
FBSurface(char *pName, HIObject pObject=NULL) FBSurface
Folder FBComponent
GeometryBegin() FBGeometry
GeometryEnd() FBGeometry
GetDst(int pIndex) FBPlug
GetDstCount() FBPlug
GetDstType(int pIndex) FBPlug
GetHIObject() const FBPlug [virtual]
GetMaterialIndexArray(int &pOutArrayCount, const char *pUVSetName) const FBGeometry
GetNormalsDirectArray(int &pOutArrayCount) const FBGeometry
GetNormalsIndexArray(int &pOutArrayCount) const FBGeometry
GetObjectFlags() FBComponent
GetObjectStatus(FBObjectStatus pStatus) FBComponent
GetOwned(int pIndex) FBPlug
GetOwnedCount() FBPlug
GetOwner() FBPlug
GetOwnerCount() FBPlug
GetSrc(int pIndex) FBPlug
GetSrcCount() FBPlug
GetSrcType(int pIndex) FBPlug
GetTypeId() FBComponent [virtual]
GetUVSetDirectArray(int &pOutArrayCount, const char *pUVsetName=NULL) const FBGeometry
GetUVSetMappingMode(const char *pUVSetName) const FBGeometry
GetUVSetReferenceMode(const char *pUVSetName) const FBGeometry
GetUVSets() const FBGeometry
GetVertexes() const FBGeometry
GetVUVSetIndexArray(int &pOutArrayCount, const char *pUVSetName) const FBGeometry
GetWrapper() FBWrapperHolder
HardSelect() FBComponent
HasObjectFlags(FBObjectFlag pFlags) FBComponent
Is(int pTypeId) FBComponent [virtual]
IsSDKComponent() FBPlug
LongName FBComponent
mAllocated FBPlug
MaterialMappingMode FBGeometry
mDummyObject FBComponent
mGlobalTypeInfo FBPlug [protected, static]
mInternalClassId FBComponent [static]
mLocalPtr FBComponent
mName FBComponent [protected]
mObject FBPlug [protected]
ModifyNotify(kFBGeometryUpdateFlags pFlags=kFBGeometryUpdateAll, int pFirstIndex=-1, int pLastIndex=-1) FBGeometry
MoveSrcAt(int pIndex, int pAtIndex) FBPlug
MoveSrcAt(HFBPlug pSrc, HFBPlug pAtSrc) FBPlug
mSDKComponent FBPlug [protected]
Name FBComponent
NormalMappingMode FBGeometry
NormalReferenceMode FBGeometry
Parents FBComponent
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) FBPlug [virtual]
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) FBPlug [virtual]
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) FBPlug [virtual]
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) FBComponent
PropertyAdd(FBProperty *Property) FBComponent [virtual]
PropertyCreate(char *pName, FBPropertyType pType, char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) FBComponent
PropertyList FBComponent
PropertyRemove(FBProperty *Property) FBComponent
ReplaceDstAt(int pIndex, HFBPlug pDst) FBPlug
ReplaceSrcAt(int pIndex, HFBPlug pSrc) FBPlug
Selected FBComponent
SetHIObject(HIObject pObject, bool pSDKComponent) FBComponent [virtual]
SetObjectFlags(FBObjectFlag pFlags) FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue) FBComponent
ShapeAdd(const char *pName) FBGeometry
ShapeClearAll() FBGeometry
ShapeGetCount() const FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex &pPosDiff) const FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex &pPosDiff, FBNormal &pNormalDiff) const FBGeometry
ShapeGetDiffPointCount(int pShapeIdx) const FBGeometry
ShapeGetName(int pShapeIdx) const FBGeometry
ShapeInit(int pShapeIdx, int pDiffSize, bool pWithNormal=false) FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex &pPosDiff) FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex &pPosDiff, const FBNormal &pNormalDiff) FBGeometry
Size FBSurface
Step FBSurface
SurfaceBegin() FBPatch [virtual]
SurfaceEditBegin() FBPatch [virtual]
SurfaceEditEnd() FBPatch [virtual]
SurfaceEnd() FBPatch [virtual]
SurfaceMode FBSurface
SurfaceType FBPatch
SwapSrc(int pIndexA, int pIndexB) FBPlug
TypeInfo FBComponent [static]
VertexAdd(FBVertex pVertex) FBGeometry
VertexAdd(FBVertex pVertex, FBNormal pNormal) FBGeometry
VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV) FBGeometry
VertexAdd(double px, double py, double pz) FBGeometry
VertexClear() FBGeometry
VertexCount() const FBGeometry
VertexGet(int pIndex) const FBGeometry
VertexGetSelected(int pU, int pV) FBSurface
FBGeometry::VertexGetSelected(int pIndex) FBGeometry
VertexGetTransformable(int pU, int pV) FBSurface
FBGeometry::VertexGetTransformable(int pIndex) FBGeometry
VertexGetVisible(int pU, int pV) FBSurface
FBGeometry::VertexGetVisible(int pIndex) FBGeometry
VertexInit(int pSize, bool pResize, bool pInitUV=true) FBGeometry
VertexNormalGet(int pIndex=-1) const FBGeometry
VertexNormalSet(FBNormal pVertex, int pIndex=-1) FBGeometry
VertexNormalSet(double px, double py, double pz, int pIndex=-1) FBGeometry
VertexSet(FBVertex pVertex, int pIndex=-1) FBGeometry
VertexSet(double px, double py, double pz, int pIndex=-1) FBGeometry
VertexSetSelected(int pU, int pV, bool pState) FBSurface
FBGeometry::VertexSetSelected(int pIndex, bool pState) FBGeometry
VertexSetVisible(int pU, int pV, bool pState) FBSurface
FBGeometry::VertexSetVisible(int pIndex, bool pState) FBGeometry
VertexUVGet(int pIndex=-1) const FBGeometry
VertexUVSet(FBUV pUV, int pIndex=-1) FBGeometry
VertexUVSet(float pU, float pV, int pIndex=-1) FBGeometry
~FBComponent() FBComponent [virtual]
~FBPlug() FBPlug [virtual]

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