#include <fbcomponent.h>

All events in the Open Reality SDK inherit from this class.
Definition at line 751 of file fbcomponent.h.
Public Member Functions |
|
| FBEvent (HKEvent pEvent) | |
| Constructor. |
|
| void | PropertyAdd (FBProperty *) |
| Empty function to avoid creating property
container object. |
|
Public Attributes |
|
| FBPropertyInt | Type |
| Read Only Property: Type of event.
|
|
Protected Attributes |
|
| HKEventBase | mEvent |
| Internal Event pointer. |
|
Constructor.
Receives an object of type HKEvent that the corresponding callback will receive as a parameter.
| pEvent | Internal event to obtain information from. |
| void PropertyAdd | ( | FBProperty * | ) | [inline] |
Empty function to avoid creating property container object.
Definition at line 768 of file fbcomponent.h.
Read Only Property: Type of event.
Reimplemented in FBEventAnimationNode, FBEventSceneChange, and FBEventTakeChange.
Definition at line 761 of file fbcomponent.h.
HKEventBase mEvent
[protected] |
Internal Event pointer.
Definition at line 765 of file fbcomponent.h.