FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor FBActor FBActor FBActor FBActor FBActor
FBActor FBActor FBActor
Active |
FBActor |
|
ActiveChanged() |
FBConstraint |
[virtual] |
Animatable |
FBBox |
|
AnimationNodeDestroy(HFBAnimationNode
pAnimationNode) |
FBBox |
[virtual] |
AnimationNodeInCreate(kReference
pUserId, HFBModel pModel, char *pAttribute) |
FBConstraint |
|
AnimationNodeInCreate(kReference
pUserId, HFBProperty pProperty) |
FBConstraint |
|
FBBox::AnimationNodeInCreate(kReference
pUserId, char *pName, char *pDataType, bool pIsPublic=false, double
*pMin=NULL, double *pMax=NULL, bool pUserData=false) |
FBBox |
[virtual] |
AnimationNodeInGet() |
FBBox |
[virtual] |
AnimationNodeIsUserData(HFBAnimationNode
pAnimationNode) |
FBBox |
[virtual] |
AnimationNodeNotify(HFBAnimationNode
pAnimationNode, HFBEvaluateInfo pEvaluateInfo, HFBConstraintInfo
pConstraintInfo) |
FBConstraint |
[virtual] |
FBBox::AnimationNodeNotify(HFBAnimationNode
pAnimationNode, HFBEvaluateInfo pEvaluateInfo) |
FBBox |
[virtual] |
AnimationNodeOutCreate(kReference
pUserId, HFBModel pModel, char *pAttribute) |
FBConstraint |
|
FBBox::AnimationNodeOutCreate(kReference
pUserId, char *pName, char *pDataType, bool pIsPublic=false, double
*pMin=NULL, double *pMax=NULL, bool pUserData=false) |
FBBox |
[virtual] |
AnimationNodeOutGet() |
FBBox |
[virtual] |
BeginChange() |
FBPlug |
|
BodyColor |
FBActor |
|
ChestPosition |
FBActor |
|
ClassName() |
FBComponent |
[virtual] |
Clone() |
FBConstraint |
[virtual] |
Components |
FBComponent |
|
ConnectAt(HFBPlug
pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex,
FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDst(HFBPlug
pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectDstAt(int
pSrc_DstIndex, HFBPlug pDst, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrc(HFBPlug
pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
ConnectSrcAt(int
pDst_SrcIndex, HFBPlug pSrc, FBConnectionType
pConnectionType=kFBConnectionTypeNone) |
FBPlug |
|
Deformer |
FBConstraint |
|
DeformerBind(HFBModel
pModel) |
FBConstraint |
[virtual] |
DeformerNotify(HFBModel
pModel, HFBVertex pSrcVertex, HFBVertex pSrcNormal, int pCount,
HFBVertex pDstVertex, HFBVertex pDstNormal) |
FBConstraint |
[virtual] |
DeformerUnBind(HFBModel
pModel) |
FBConstraint |
[virtual] |
Description |
FBConstraint |
|
Disable(HFBModel
pModel) |
FBConstraint |
[virtual] |
DisableObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
DisconnectAllDst() |
FBPlug |
|
DisconnectAllSrc() |
FBPlug |
|
DisconnectDst(HFBPlug
pDst) |
FBPlug |
|
DisconnectDstAt(int
pIndex) |
FBPlug |
|
DisconnectSrc(HFBPlug
pSrc) |
FBPlug |
|
DisconnectSrcAt(int
pIndex) |
FBPlug |
|
Enable(HFBModel
pModel) |
FBConstraint |
[virtual] |
EnableObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
EndChange() |
FBPlug |
|
EvaluateAnimationNodes(HFBEvaluateInfo
pEvaluateInfo) |
FBBox |
[virtual] |
FBActor(char
*pName, HIObject pObject=NULL) |
FBActor |
|
FBBox(char
*pName, HIObject pObject=NULL) |
FBBox |
|
FBComponent(HIObject
pObject) |
FBComponent |
|
FBConstraint(char
*pName, HIObject pObject=NULL) |
FBConstraint |
|
FBCreate() |
FBComponent |
[virtual] |
FBDelete() |
FBActor |
[virtual] |
FBDestroy() |
FBComponent |
[virtual] |
FBPlug(HIObject
pObject) |
FBPlug |
|
FbxGetObjectSubType() |
FBBox |
[virtual] |
FbxGetObjectType() |
FBBox |
[virtual] |
FbxRetrieve(HFBFbxObject
pFbxObject, kFbxObjectStore pStoreWhat) |
FBConstraint |
[virtual] |
FbxStore(HFBFbxObject
pFbxObject, kFbxObjectStore pStoreWhat) |
FBConstraint |
[virtual] |
FKFingerMultiplier |
FBActor |
|
FKFingerTipMultiplier |
FBActor |
|
FKThumbTipMultiplier |
FBActor |
|
Folder |
FBComponent |
|
FreezeSRT(HFBModel
pModel, bool pS, bool pR, bool pT) |
FBConstraint |
[virtual] |
FreezeSuggested() |
FBConstraint |
[virtual] |
GetCurrentSkeletonState() |
FBActor |
|
GetDefaultSkeletonState() |
FBActor |
|
GetDefinitionScaleVector(FBSkeletonNodeId
pSkeletonId, FBVector3d &pScaleVector) |
FBActor |
|
GetDst(int
pIndex) |
FBPlug |
|
GetDstCount() |
FBPlug |
|
GetDstType(int
pIndex) |
FBPlug |
|
GetHIObject()
const |
FBPlug |
[virtual] |
GetLeftGloveReferenceModel() |
FBActor |
|
GetObjectFlags() |
FBComponent |
|
GetObjectStatus(FBObjectStatus
pStatus) |
FBComponent |
|
GetOwned(int
pIndex) |
FBPlug |
|
GetOwnedCount() |
FBPlug |
|
GetOwner() |
FBPlug |
|
GetOwnerCount() |
FBPlug |
|
GetRightGloveReferenceModel() |
FBActor |
|
GetSrc(int
pIndex) |
FBPlug |
|
GetSrcCount() |
FBPlug |
|
GetSrcType(int
pIndex) |
FBPlug |
|
GetTypeId() |
FBComponent |
[virtual] |
GetWrapper() |
FBWrapperHolder |
|
HardSelect() |
FBComponent |
|
HasLayout |
FBConstraint |
|
HasObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
HeadPosition |
FBActor |
|
HipsPosition |
FBActor |
|
HumanFingerLimits |
FBActor |
|
Is(int
pTypeId) |
FBComponent |
[virtual] |
IsSDKComponent() |
FBPlug |
|
LeftAnklePosition |
FBActor |
|
LeftCollarPosition |
FBActor |
|
LeftElbowPosition |
FBActor |
|
LeftFootPosition |
FBActor |
|
LeftHandIndexIndex |
FBActor |
|
LeftHandIndexMiddle |
FBActor |
|
LeftHandIndexPinky |
FBActor |
|
LeftHandIndexRing |
FBActor |
|
LeftHandMiddleIndex |
FBActor |
|
LeftHandMiddleMiddle |
FBActor |
|
LeftHandMiddlePinky |
FBActor |
|
LeftHandMiddleRing |
FBActor |
|
LeftHandPinkyIndex |
FBActor |
|
LeftHandPinkyMiddle |
FBActor |
|
LeftHandPinkyPinky |
FBActor |
|
LeftHandPinkyRing |
FBActor |
|
LeftHandRingIndex |
FBActor |
|
LeftHandRingMiddle |
FBActor |
|
LeftHandRingPinky |
FBActor |
|
LeftHandRingRing |
FBActor |
|
LeftHipPosition |
FBActor |
|
LeftKneePosition |
FBActor |
|
LeftShoulderPosition |
FBActor |
|
LeftWristPosition |
FBActor |
|
Live |
FBBox |
|
Lock |
FBConstraint |
|
Locked |
FBActor |
|
LongName |
FBComponent |
|
mAllocated |
FBPlug |
|
MarkerSet |
FBActor |
|
MarkerSetSize |
FBActor |
|
mDummyObject |
FBComponent |
|
mGlobalTypeInfo |
FBPlug |
[protected, static] |
mInternalClassId |
FBComponent |
[static] |
mLocalPtr |
FBComponent |
|
mName |
FBComponent |
[protected] |
mObject |
FBPlug |
[protected] |
MoveSrcAt(int
pIndex, int pAtIndex) |
FBPlug |
|
MoveSrcAt(HFBPlug
pSrc, HFBPlug pAtSrc) |
FBPlug |
|
mSDKComponent |
FBPlug |
[protected] |
Name |
FBComponent |
|
NeckPosition |
FBActor |
|
OutputMarkerSet |
FBActor |
|
Parents |
FBComponent |
|
PivotColor |
FBActor |
|
PivotSize |
FBActor |
|
PlugDataNotify(FBConnectionAction
pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int
pDataSize=0) |
FBPlug |
[virtual] |
PlugNotify(FBConnectionAction
pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL,
FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug
*pNewPlug=NULL) |
FBPlug |
[virtual] |
PlugStateNotify(FBConnectionAction
pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int
pDataSize=0) |
FBPlug |
[virtual] |
ProcessNamespaceHierarchy(FBNamespaceAction
pNamespaceAction, const char *pNamespaceName, const char
*pReplaceTo=NULL, bool pAddRight=true) |
FBComponent |
|
ProcessObjectNamespace(FBNamespaceAction
pNamespaceAction, const char *pNamespaceName, const char
*pReplaceTo=NULL, bool pAddRight=true) |
FBComponent |
|
PropertyAdd(FBProperty
*Property) |
FBComponent |
[virtual] |
PropertyCreate(char
*pName, FBPropertyType pType, char *pDataType, bool pAnimatable,
bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
FBComponent |
|
PropertyList |
FBComponent |
|
PropertyRemove(FBProperty
*Property) |
FBComponent |
|
RecordMode |
FBBox |
|
ReferenceAdd(int
pGroupIndex, HFBModel pModel) |
FBConstraint |
|
ReferenceAddNotify(int
pGroupIndex, HFBModel pModel) |
FBConstraint |
[virtual] |
ReferenceGet(int
pGroupIndex, int pItemIndex=0) |
FBConstraint |
|
ReferenceGetCount(int
pGroupIndex) |
FBConstraint |
|
ReferenceGroupAdd(char
*pGroupName, int pMaxItemCount) |
FBConstraint |
|
ReferenceGroupGetCount() |
FBConstraint |
|
ReferenceGroupGetMaxCount(int
pGroupIndex) |
FBConstraint |
|
ReferenceGroupGetName(int
pGroupIndex) |
FBConstraint |
|
ReferenceRemove(int
pGroupIndex, HFBModel pModel) |
FBConstraint |
|
ReferenceRemoveAll() |
FBConstraint |
|
ReferenceRemoveNotify(int
pGroupIndex, HFBModel pModel) |
FBConstraint |
[virtual] |
RemoveAllAnimationNodes() |
FBConstraint |
[virtual] |
ReplaceDstAt(int
pIndex, HFBPlug pDst) |
FBPlug |
|
ReplaceSrcAt(int
pIndex, HFBPlug pSrc) |
FBPlug |
|
RestoreModelState(HFBModel
pModel) |
FBConstraint |
[virtual] |
RightAnklePosition |
FBActor |
|
RightCollarPosition |
FBActor |
|
RightElbowPosition |
FBActor |
|
RightFootPosition |
FBActor |
|
RightHandIndexIndex |
FBActor |
|
RightHandIndexMiddle |
FBActor |
|
RightHandIndexPinky |
FBActor |
|
RightHandIndexRing |
FBActor |
|
RightHandMiddleIndex |
FBActor |
|
RightHandMiddleMiddle |
FBActor |
|
RightHandMiddlePinky |
FBActor |
|
RightHandMiddleRing |
FBActor |
|
RightHandPinkyIndex |
FBActor |
|
RightHandPinkyMiddle |
FBActor |
|
RightHandPinkyPinky |
FBActor |
|
RightHandPinkyRing |
FBActor |
|
RightHandRingIndex |
FBActor |
|
RightHandRingMiddle |
FBActor |
|
RightHandRingPinky |
FBActor |
|
RightHandRingRing |
FBActor |
|
RightHipPosition |
FBActor |
|
RightKneePosition |
FBActor |
|
RightShoulderPosition |
FBActor |
|
RightWristPosition |
FBActor |
|
SaveModelState(HFBModel
pModel, bool pS, bool pR, bool pT) |
FBConstraint |
[virtual] |
Selected |
FBComponent |
|
SetActorTranslation(FBVector3d
pTranslationVector) |
FBActor |
|
SetDefinitionRotationVector(FBSkeletonNodeId
pSkeletonId, FBVector3d pRotationVector, bool
pSymmetricUpdate=true) |
FBActor |
|
SetDefinitionScaleVector(FBSkeletonNodeId
pSkeletonId, FBVector3d pScaleVector, bool
pSymmetricUpdate=true) |
FBActor |
|
SetHIObject(HIObject
pObject, bool pSDKComponent) |
FBComponent |
[virtual] |
SetLeftGloveReferenceModel(HFBModel
pReferenceModel) |
FBActor |
|
SetObjectFlags(FBObjectFlag
pFlags) |
FBComponent |
|
SetObjectStatus(FBObjectStatus
pStatus, bool pValue) |
FBComponent |
|
SetRightGloveReferenceModel(HFBModel
pReferenceModel) |
FBActor |
|
SetupAllAnimationNodes() |
FBConstraint |
[virtual] |
SkeletonColor |
FBActor |
|
Snap(FBRecalcMarkerSetOffset
pRecalcOffset) |
FBActor |
[virtual] |
FBConstraint::Snap |
FBConstraint |
|
SnapSuggested() |
FBConstraint |
[virtual] |
SwapSrc(int
pIndexA, int pIndexB) |
FBPlug |
|
TypeInfo |
FBComponent |
[static] |
UniqueName |
FBBox |
|
UpdateValues(HFBEvaluateInfo
pEvalInfo) |
FBActor |
|
WaistPosition |
FBActor |
|
Weight |
FBConstraint |
|
~FBComponent() |
FBComponent |
[virtual] |
~FBPlug() |
FBPlug |
[virtual] |