
This class is an interface to manipulate object sets in the scene. Note: an item cannot be in two FBSet objects at once. Also, an FBGroup cannot contain FBSet objects, although an FBSet object can contain an FBGRoup.
Public Member Functions |
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| FBSet (str pName) | |
| Constructor. |
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| int | Contains (FBComponent pComponent) |
| Contains. |
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| FBDelete () | |
| Virtual FBDelete function. |
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| Select (bool pSelect) | |
| Select. |
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Public Attributes |
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| FBListComponent | Items |
| List: Items in the set. |
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| bool | Pickable |
| Read Write Property: Controls if
objects in the set are pickable. |
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| bool | Transformable |
| Read Write Property: Controls if
objects in the set are transformable. |
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| FBAnimatableDouble | Visibility |
| Read Write Property: Visibility of
set (animatable). |
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| int Contains | ( | FBComponent | pComponent | ) |
| FBDelete | ( | ) |
| Select | ( | bool | pSelect | ) |
Select.
| pSelect | If true, set contents will be selected. |
| FBListComponent Items |
List: Items in the set.
Read Write Property: Controls if objects in the set are transformable.
| FBAnimatableDouble Visibility |
Read Write Property: Visibility of set (animatable).
1.5.3