This class is an interface to manipulate object sets in the scene. Note: an item cannot be in two FBSet objects at once. Also, an FBGroup cannot contain FBSet objects, although an FBSet object can contain an FBGRoup.
Public Member Functions |
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FBSet (str pName) | |
Constructor. |
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int | Contains (FBComponent pComponent) |
Contains. |
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FBDelete () | |
Virtual FBDelete function. |
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Select (bool pSelect) | |
Select. |
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Public Attributes |
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FBListComponent | Items |
List: Items in the set. |
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bool | Pickable |
Read Write Property: Controls if
objects in the set are pickable. |
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bool | Transformable |
Read Write Property: Controls if
objects in the set are transformable. |
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FBAnimatableDouble | Visibility |
Read Write Property: Visibility of
set (animatable). |
int Contains | ( | FBComponent | pComponent | ) |
FBDelete | ( | ) |
Select | ( | bool | pSelect | ) |
Select.
pSelect | If true, set contents will be selected. |
FBListComponent Items |
List: Items in the set.
Read Write Property: Controls if objects in the set are transformable.
FBAnimatableDouble Visibility |
Read Write Property: Visibility of set (animatable).