In the next steps, you duplicate the face of the head to create a target object for the blend shape. Later in the lesson, you apply a cluster to the duplicated face (target object) so you can create a smile. The facial expression on the target object is what the original base object will match.
In the Outliner, the face is named baseFace and is indented under head.
This duplicate face will be modified so it can be used to influence the original.