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Synopsis

wrinkle( wrinkleValue clusterName [objects] , [axis=[double, double, double]], [branchCount=int], [center=[double, double, double]], [crease=string], [dropoffDistance=double], [envelope=boolean], [geometry=string], [randomness=float], [remove=boolean], [style=radial|tangential], [thickness=float], [uvSpace=[double, double, double, double, double]], [wrinkleCount=int], [wrinkleIntensity=float])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

wrinkle is undoable, queryable, and editable.

The wrinkle command is used to create a network of wrinkles on a surface. It automatically creates a network of wrinkle curves that control a wire deformer. The wrinkle curves are attached to a cluster deformer.

Flags

axis, branchCount, center, crease, dropoffDistance, envelope, geometry, randomness, remove, style, thickness, uvSpace, wrinkleCount, wrinkleIntensity
Long name (short name) [argument types] Properties
style(st) radial|tangential create
Specifies the wrinkle style.
center(ct) [double, double, double] create
Specifies the center of the wrinkle.
axis(ax) [double, double, double] create
Specifies the plane of the wrinkle.
dropoffDistance(dds) double create
Specifies the dropoff distance around the center.
wrinkleCount(wc) int create
Specifies the number of wrinkle lines to be generated. Default is 3.
branchCount(brc) int create
Specifies the number of branches per wrinkle. Default is 2. END_COMMENEND_FLAG FLAG branchDepth bd int CREATE NO_QUERY NO_EDIT NO_MULTI COMMENT Specifies the depth of the branching. Default is 0.
wrinkleIntensity(wi) float create
Increasing the intensity makes it more wrinkly. Default is 0.5.
envelope(en) boolean create
The envelope globally attenuates the amount of deformation. Default is 1.0.
randomness(rnd) float create
Amount of randomness. Default is 0.2.
thickness(th) float create
Wrinkle thickness. Default is 1.0.
uvSpace(uv) [double, double, double, double, double] create
1/2 length, 1/2 breadth, rotation angle, center u, v definition of a patch in uv space where the wrinkle is to be constructed.
crease(cr) string createmultiuse
Specifies an existing curve to serve as the wrinkle.
geometry(g) string
This flag does nothing. This flag will be removed post Maya2.0.
remove(rm) boolean
This flag does nothing. This flag will be removed post Maya2.0.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Return value


string

Related

cluster, deformer, flexor, lattice, percent, sculpt, wire

Python examples

import maya.cmds as cmds

# Apply radial wrinkles to a sphere:

mySph = cmds.sphere()
cmds.wrinkle( mySph, st='radial', wc=3, brc=2, bd=0, th=1, rnd=0.2, wi=0.5, uv=(2.0, 4.0, 0.0, 2.0, 4.0) )

# Apply a 5-line tangential wrinkle to a plane:

myPlane = cmds.nurbsPlane( w=50, u=20, v=20 )
cmds.wrinkle( myPlane, st='lines', wc=5, th=1.0, rnd=0.2, wi=0.5, uv=(1.0, 1.0, 0.0, 0.5, 0.5) )