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Synopsis

polyMoveFacetUV [-axisLen float float] [-axisLenX float] [-axisLenY float] [-constructionHistory boolean] [-name string] [-pivot float float] [-pivotU float] [-pivotV float] [-random float] [-rotationAngle angle] [-scale float float] [-scaleU float] [-scaleV float] [-translate float float] [-translateU float] [-translateV float]

polyMoveFacetUV is undoable, queryable, and editable.

Modifies the map by moving all UV values associated with the selected face(s). The UV coordinates of the model are manipulated without changing the vertices of the 3D object.

Flags

axisLen, axisLenX, axisLenY, constructionHistory, name, pivot, pivotU, pivotV, random, rotationAngle, scale, scaleU, scaleV, translate, translateU, translateV
Long name (short name) [argument types] Properties
-axisLen(-l) float float createqueryedit
Axis Length vector, used to draw the manip handles.
C: Default is 1.0, 1.0
Q: When queried, this flag returns a float[2].

In query mode, this flag needs a value.

-axisLenX(-lx) float createqueryedit
Axis Length in X, used to draw the manip handles.
C: Default is 1.0
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-axisLenY(-lx) float createqueryedit
Axis Length in Y, used to draw the manip handles.
C: Default is 1.0
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-rotationAngle(-ra) angle createqueryedit
Angle of rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-pivot(-pvt) float float createqueryedit
This flag specifies the pivot for scaling and rotation.
C: Default is 0.0 0.0.
Q: When queried, this flag returns a float[2].

In query mode, this flag needs a value.

-pivotU(-pvu) float createqueryedit
This flag specifies U for the pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-pivotV(-pvv) float createqueryedit
This flag specifies V for the pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-random(-ran) float createqueryedit
This flag specifies the random value for all parameters.
C: Default is 0.0. The range is [-10.0, 10.0].
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-scale(-s) float float createqueryedit
This flag specifies the scaling vector.
C: Default is 1.0 1.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-scaleU(-su) float createqueryedit
This flag specifies U for the scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-scaleV(-sv) float createqueryedit
This flag specifies V for the scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-translate(-t) float float createqueryedit
This flag specifies the translation vector.
C: Default is 0.0 0.0.
Q: When queried, this flag returns a float[2].

In query mode, this flag needs a value.

-translateU(-tu) float createqueryedit
This flag specifies the U translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-translateV(-tv) float createqueryedit
This flag specifies the V translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.

In query mode, this flag needs a value.

-name(-n) string create
Name the resulting object.
-constructionHistory(-ch) boolean createquery
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.


Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Return value


string The node name.

Related

polyClipboard, polyCylindricalProjection, polyEditUV, polyForceUV, polyMapCut, polyMapDel, polyMapSew, polyMoveUV, polyPlanarProjection, polyProjection, polySphericalProjection, polyUVSet, untangleUV