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Synopsis

polyMapSew [-constructionHistory boolean] [-name string]

polyMapSew is undoable, queryable, and editable.

Sew border edges in texture space. Selected edges must be map borders.

Flags

constructionHistory, name
Long name (short name) [argument types] Properties
-name(-n) string create
Name the resulting object.
-constructionHistory(-ch) boolean createquery
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.


Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Return value


string The node name.

Related

polyClipboard, polyCylindricalProjection, polyEditUV, polyForceUV, polyMapCut, polyMapDel, polyMoveFacetUV, polyMoveUV, polyPlanarProjection, polyProjection, polySphericalProjection, polyUVSet, untangleUV

MEL examples

//Opening the texture view will make this example much clearer.

//Create a plane and select it.
polyPlane -n plg -sx 5 -sy 5 -w 10 -h 10;
select plg;

//Display map borders.
polyOptions -ao -dmb true;

//Cut the map.
polyMapCut plg.e[44] plg.e[46] plg.e[48] plg.e[50] plg.e[52];
//Move the row
polyMoveUV -t 0.0 0.5 plg.map[24:28] plg.map[30:35] plg.map[37];

//Now sew some border edges
polyMapSew plg.e[44] plg.e[46] plg.e[48];