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polyMapSew [-constructionHistory boolean] [-name string]
polyMapSew is undoable, queryable, and editable.
Sew border edges in texture space. Selected edges must be map borders.| Long name (short name) | [argument types] | Properties | ||
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-name(-n)
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string
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-constructionHistory(-ch)
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boolean
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//Opening the texture view will make this example much clearer. //Create a plane and select it. polyPlane -n plg -sx 5 -sy 5 -w 10 -h 10; select plg; //Display map borders. polyOptions -ao -dmb true; //Cut the map. polyMapCut plg.e[44] plg.e[46] plg.e[48] plg.e[50] plg.e[52]; //Move the row polyMoveUV -t 0.0 0.5 plg.map[24:28] plg.map[30:35] plg.map[37]; //Now sew some border edges polyMapSew plg.e[44] plg.e[46] plg.e[48];