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Synopsis

polyMapCut [-constructionHistory boolean] [-name string]

polyMapCut is undoable, queryable, and editable.

Cut along edges of the texture mapping. The cut edges become map borders.

Flags

constructionHistory, name
Long name (short name) [argument types] Properties
-name(-n) string create
Name the resulting object.
-constructionHistory(-ch) boolean createquery
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.

In query mode, this flag needs a value.


Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Return value


string The node name.

Related

polyClipboard, polyCylindricalProjection, polyEditUV, polyForceUV, polyMapDel, polyMapSew, polyMoveFacetUV, polyMoveUV, polyPlanarProjection, polyProjection, polySphericalProjection, polyUVSet, untangleUV

MEL examples

//Opening up the textureView will make this example
//much easier to visualize.

//Create a plane and select it.
polyPlane -n plg -sx 5 -sy 5 -w 10 -h 10;
select plg;

//Display map borders.
polyOptions -ao -dmb true;

//Cut the map.
polyMapCut plg.e[44] plg.e[46] plg.e[48] plg.e[50] plg.e[52];
//now that it's cut, we may move the row separately

//Move some UVs
polyMoveUV -tv 0.3 plg.map[24:28] plg.map[30:35] plg.map[37];