polyChipOff is undoable, queryable, and editable.
Extract facets. Faces can be extracted separately or together, and
manipulations can be performed either in world or object space.
Long name (short name) |
[argument types] |
Properties |
-keepFacesTogether(-kft)
|
boolean
|
 
|
|
This flag specifies how to chip off facets.
If "on", facets are pulled together (connected ones stay connected),
otherwise they are pulled independentely.
C: Default is "on".
Q: When queried, this flag returns an int.
In query mode, this flag needs a value.
|
|
-duplicate(-dup)
|
boolean
|
 
|
|
If "on", facets are duplicated, otherwise original facets are removed.
C: Default is "on".
Q: When queried, this flag returns an int.
In query mode, this flag needs a value.
|
|
-worldSpace(-ws)
|
boolean
|
 
|
|
This flag specifies which reference to use.
If "on" : all geometrical values are taken in world reference.
If "off" : all geometrical values are taken in object reference.
C: Default is "off".
Q: When queried, this flag returns an int.
In query mode, this flag needs a value.
|
|
-random(-ran)
|
float
|
 
|
|
This flag specifies the random value for all parameters.
C: Default is 0.0. The range is [-10.0, 10.0].
Q: When queried, this flag returns a float.
Global Values
In query mode, this flag needs a value.
|
|
-translate(-t)
|
linear linear linear
|
 
|
|
This flag specifies the translation vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-translateX(-tx)
|
linear
|
 
|
|
This flag specifies the X translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-translateY(-ty)
|
linear
|
 
|
|
This flag specifies the Y translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-translateZ(-tz)
|
linear
|
 
|
|
This flag specifies the Z translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-rotate(-ro)
|
angle angle angle
|
 
|
|
This flag specifies the rotation angles around X, Y, Z.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-rotateX(-rx)
|
angle
|
 
|
|
This flag specifies the rotation angle around X.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-rotateY(-ry)
|
angle
|
 
|
|
This flag specifies the rotation angle around Y.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-rotateZ(-rz)
|
angle
|
 
|
|
This flag specifies the rotation angle around Z.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-scale(-s)
|
linear linear linear
|
 
|
|
This flag specifies the scaling vector.
C: Default is 1.0 1.0 1.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-scaleX(-sx)
|
linear
|
 
|
|
This flag specifies X for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-scaleY(-sy)
|
linear
|
 
|
|
This flag specifies Y for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-scaleZ(-sz)
|
linear
|
 
|
|
This flag specifies Z for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-pivot(-pvt)
|
float float float
|
 
|
|
This flag specifies the pivot for scaling and rotation.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-pivotX(-pvx)
|
float
|
 
|
|
This flag specifies the X pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-pivotY(-pvy)
|
float
|
 
|
|
This flag specifies the Y pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-pivotZ(-pvz)
|
float
|
 
|
|
This flag specifies the Z pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
Local Values
In query mode, this flag needs a value.
|
|
-offset(-off)
|
float
|
 
|
|
This flag specifies the local offset.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localTranslate(-lt)
|
linear linear linear
|
 
|
|
This flag specifies the local translation vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-localTranslateX(-ltx)
|
linear
|
 
|
|
This flag specifies the X local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localTranslateY(-lty)
|
linear
|
 
|
|
This flag specifies the Y local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localTranslateZ(-ltz)
|
linear
|
 
|
|
This flag specifies the Z local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localRotate(-lr)
|
angle angle angle
|
 
|
|
This flag specifies the local rotations : (slantRot, slantRoll, twistRot).
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
Local rotation (slantRot, slantRoll, twistRot).
In query mode, this flag needs a value.
|
|
-localRotateX(-lrx)
|
angle
|
 
|
|
This flag specifies local rotation X angle (Slant Rot around slantAxis).
C: Default is 0.0. The range is [0, 360].
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localRotateY(-lry)
|
angle
|
 
|
|
This flag specifies local rotation Y angle (Slant Roll of slantAxis).
C: Default is 0.0. The range is [0, 180].
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localRotateZ(-lrz)
|
angle
|
 
|
|
This flag specifies local rotation Z angle (Twist around normal).
C: Default is 0.0. The range is [0, 360].
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localDirection(-ld)
|
linear linear linear
|
 
|
|
This flag specifies the local slant axis (see local rotation).
C: Default is 0.0 0.0 1.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-localDirectionX(-ldx)
|
linear
|
 
|
|
This flag specifies X for the local slant axis.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localDirectionY(-ldy)
|
linear
|
 
|
|
This flag specifies Y for the local slant axis.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localDirectionZ(-ldz)
|
linear
|
 
|
|
This flag specifies Y for the local slant axis.
C: Default is 1.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localScale(-ls)
|
linear linear linear
|
 
|
|
This flag specifies the local scaling vector.
C: Default is 1.0 1.0 1.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-localScaleX(-lsx)
|
linear
|
 
|
|
This flag specifies X for local scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localScaleY(-lsy)
|
linear
|
 
|
|
This flag specifies Y for local scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-localScaleZ(-lsz)
|
linear
|
 
|
|
This flag specifies Z for local scaling vector : Flattening.
C: Default is 1.0. The range is [0.0, 1.0].
Q: When queried, this flag returns a float.
Dynamic Values
In query mode, this flag needs a value.
|
|
-weight(-w)
|
float
|
 
|
|
This flag specifies the weight, related to gravity.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-gravity(-g)
|
linear linear linear
|
 
|
|
This flag specifies the gravity vector.
C: Default is 0.0 -1.0 0.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-gravityX(-gx)
|
linear
|
 
|
|
This flag specifies X for the gravity vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-gravityY(-gy)
|
linear
|
 
|
|
This flag specifies Y for the gravity vector.
C: Default is -1.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-gravityZ(-gz)
|
linear
|
 
|
|
This flag specifies Z for the gravity vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-attraction(-att)
|
float
|
 
|
|
This flag specifies the attraction, related to magnet.
C: Default is 0.0. The range is [-2.0, 2.0].
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-magnet(-m)
|
linear linear linear
|
 
|
|
This flag specifies the magnet vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
In query mode, this flag needs a value.
|
|
-magnX(-mx)
|
linear
|
 
|
|
This flag specifies X for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-magnY(-my)
|
linear
|
 
|
|
This flag specifies Y for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-magnZ(-mz)
|
linear
|
 
|
|
This flag specifies Z for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
In query mode, this flag needs a value.
|
|
-name(-n)
|
string
|
|
|
Name the resulting object.
|
|
-constructionHistory(-ch)
|
boolean
|

|
|
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int
In query mode, this flag needs a value.
|
|