Axis
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| MVector () | |||||||||
| MVector ( const MVector &) | |||||||||
| MVector ( const MFloatVector &) | |||||||||
| MVector ( const MPoint &) | |||||||||
| MVector ( double xx, double yy, double zz = 0.0) | |||||||||
| MVector ( const double[3] ) | |||||||||
| ~MVector () | |||||||||
| operator= ( const MVector & src ) | |||||||||
| operator() ( unsigned int i ) const | |||||||||
| operator[] ( unsigned int i )const | |||||||||
| operator^ ( const MVector & right) const | |||||||||
| operator* ( const MVector & right ) const | |||||||||
| operator/= ( double scalar ) | |||||||||
| operator/ ( double scalar ) const | |||||||||
| operator*= ( double scalar ) | |||||||||
| operator* ( double scalar ) const | |||||||||
| operator+ ( const MVector & other) const | |||||||||
| operator+= ( const MVector & other ) | |||||||||
| operator- () const | |||||||||
| operator- ( const MVector & other ) const | |||||||||
| operator* ( const MMatrix &) const | |||||||||
| operator*= ( const MMatrix &) | |||||||||
| operator!= ( const MVector & other ) const | |||||||||
| operator== ( const MVector & other ) const | |||||||||
| rotateBy ( double x , double y , double z , double w) const | |||||||||
| rotateBy ( const double rotXYZ[3], MTransformationMatrix::RotationOrder order ) const | |||||||||
| rotateBy ( MVector::Axis axis, const double angle ) const | |||||||||
| rotateBy ( const MQuaternion & ) const | |||||||||
| rotateBy ( const MEulerRotation & ) const | |||||||||
| rotateTo ( const MVector & ) const | |||||||||
| get ( double[3] ) const | |||||||||
| length () const | |||||||||
| normal () const | |||||||||
| normalize () | |||||||||
| angle ( const MVector & other ) const | |||||||||
| isEquivalent ( const MVector & other, double tolerance = MVector_kTol ) const | |||||||||
| isParallel ( const MVector & other, double tolerance = MVector_kTol ) const | |||||||||
| transformAsNormal ( const MMatrix & matrix ) const | |||||||||
| operator() ( unsigned int i ) NO SCRIPT SUPPORT | |||||||||
| operator[] ( unsigned int i ) NO SCRIPT SUPPORT | |||||||||
| operator* ( const MMatrix &, const MVector &) NO SCRIPT SUPPORT | |||||||||
| operator* ( int, const MVector &) NO SCRIPT SUPPORT | |||||||||
| operator* ( short, const MVector &) NO SCRIPT SUPPORT | |||||||||
| operator* ( unsigned int, const MVector &) NO SCRIPT SUPPORT | |||||||||
| operator* ( unsigned short, const MVector &) NO SCRIPT SUPPORT | |||||||||
| operator* ( float, const MVector &) NO SCRIPT SUPPORT | |||||||||
| operator* ( double, const MVector &) NO SCRIPT SUPPORT | |||||||||
| operator<< (std::ostream& os, const MVector & v) NO SCRIPT SUPPORT | |||||||||
| zero The null vector | |||||||||
| one The vector <1,1,1> | |||||||||
| xAxis Unit vector in the positive x direction | |||||||||
| yAxis Unit vector in the positive y direction | |||||||||
| zAxis Unit vector in the positive z direction | |||||||||
| xNegAxis Unit vector in the negative z direction | |||||||||
| yNegAxis Unit vector in the negative z direction | |||||||||
| zNegAxis Unit vector in the negative z direction | |||||||||
| x The x component of the vector | |||||||||
| y The y component of the vector | |||||||||
| z The z component of the vector |
| Autodesk® Maya® 8.0 © 1997-2006 Autodesk, Inc. All rights reserved. | doc++ Copyright |