| MFloatVector () | |
| MFloatVector ( const MFloatVector &) | |
| MFloatVector ( const MVector &) | |
| MFloatVector ( const MPoint &) | |
| MFloatVector ( float xx, float yy, float zz = 0.0) | |
| MFloatVector ( const float[3] ) | |
| ~MFloatVector () | |
| operator= ( const MFloatVector & src ) | |
| operator() ( unsigned int i ) const | |
| operator[] ( unsigned int i )const | |
| operator^ ( const MFloatVector & right) const | |
| operator/= ( float scalar ) | |
| operator/ ( float scalar ) const | |
| operator*= ( float scalar ) | |
| operator* ( float scalar ) const | |
| operator+ ( const MFloatVector & other) const | |
| operator+= ( const MFloatVector & other ) | |
| operator- () const | |
| operator- ( const MFloatVector & other ) const | |
| operator* ( const MFloatMatrix &) const | |
| operator*= ( const MFloatMatrix &) | |
| operator* ( const MFloatVector & other ) const | |
| operator!= ( const MFloatVector & other ) const | |
| operator== ( const MFloatVector & other ) const | |
| get ( float[3] ) const | |
| length () const | |
| normal () const | |
| normalize () | |
| angle ( const MFloatVector & other ) const | |
| isEquivalent ( const MFloatVector & other, float tolerance = MFloatVector_kTol ) const | |
| isParallel ( const MFloatVector & other, float tolerance = MFloatVector_kTol ) const | |
| operator() ( unsigned int i ) NO SCRIPT SUPPORT | |
| operator[] ( unsigned int i ) NO SCRIPT SUPPORT | |
| transformAsNormal ( const MFloatMatrix & matrix ) const NO SCRIPT SUPPORT | |
| operator* ( int, const MFloatVector & ) NO SCRIPT SUPPORT | |
| operator* ( short, const MFloatVector & ) NO SCRIPT SUPPORT | |
| operator* ( unsigned int, const MFloatVector & ) NO SCRIPT SUPPORT | |
| operator* ( unsigned short, const MFloatVector & ) NO SCRIPT SUPPORT | |
| operator* ( float, const MFloatVector & ) NO SCRIPT SUPPORT | |
| operator* ( double, const MFloatVector & ) NO SCRIPT SUPPORT | |
| operator* ( const MFloatMatrix &, const MFloatVector & ) NO SCRIPT SUPPORT | |
| operator<< ( std::ostream& os, const MFloatVector & v ) NO SCRIPT SUPPORT | |
| zero The null vector | |
| one The vector <1.0,1.0,1.0> | |
| xAxis Unit vector in the positive x direction | |
| yAxis Unit vector in the positive y direction | |
| zAxis Unit vector in the positive z direction | |
| xNegAxis Unit vector in the negative z direction | |
| yNegAxis Unit vector in the negative z direction | |
| zNegAxis Unit vector in the negative z direction | |
| x The x component of the vector | |
| y The y component of the vector | |
| z The z component of the vector |
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