Shake export
 
 
 

Shake track files

All chosen tracks are exported as individual Track Files in order to be used as input for the Shake® MatchMove or Stabilize nodes. While these files only contain 2D information, the exported values are not simply the result of 2D tracking, but the 2D projection of the 3D reconstructed points. The main advantage is that the point coordinates are known even though a point may move out of the image.

Shake script

MatchMover generates a Shake script containing the following information:

The window controls for this export are quite different from the other ones. Unlike other exports formats, you cannot have an arbitrary number of points. Shake controls require you have one, two, or four points for a matchmoving process.

Use the drop-down boxes to choose the points to export. The corner indications are only valid if you want to perform a four-point corner pinning.

Point order is important: the arrow buttons swap points and let you reorder them.

NoteYou can provide several sets of 4-points that will each generate a corresponding MatchMove node. Set the total number of sets in the “Nb of sets” spin-box, and select the current one in the “Current set” spin-box.
TipThe boxes contain initially the first four points in the selection, if any. Selecting your points of interest before calling the export window will save you time and effort.

In Shake, load the script by selecting File > Open Script and choose your file.

The Node View then contains the following nodes: