Combine global illumination with Final
Gather to achieve the most physically accurate illumination results,
which are particularly good for interior architectural shots that
require the effect of the light contribution from exterior and interior
light sources.
NoteTo seamlessly turn
final gather on and off with global illumination, your scene must
be modelled in a physically plausible way for both of these lighting effects.
For example, lights should have roughly identical values for Color
(direct light) and Energy (photons) attributes.
To combine global illumination with final
gather (guidelines)
- Set up any exterior lights, then set
up interior lights.
See
Create a Maya light source for
more information.
- Set the Decay Rate to Quadratic.
See
Turn on photon emission for a light source.
- Do one of the following:
- Render with mental ray for Maya.