To override
materials and shaders on a per layer basis: method 1
- In the Render Layer editor,
select a layer.
- Select Window > Rendering
Editors > Hypershade.
- Select a material from Hypershade,
or create a new material, and assign by -clicking
and choosing Assign Material Override from
the marking menu.
This creates a material
and assignment that will override all shader assignments to objects
on the current layer.
To override materials and shaders on
a per layer basis: method 2
- You can also override materials and shaders
on a per layer basis by -clicking
on a layer in the Render Layer editor and selecting Overrides
> Create New Material Override or Assign
Existing Material Override from the menu that appears.
You do not need to have
a layer selected to use the context-sensitive menu; -clicking
an unselected layer still allows you to override its materials.
To override materials and shaders on
a per layer basis: method 3
- Select a material from Hypershade,
or create a new material. To assign this material to the layer,
select the layer and middle-drag the material swatch over the object.
To remove a material override
- -click
on the layer, and select Overrides >Remove
Material Override from the menu that appears.
To override layer attributes (render
flags) on a per layer basis
- In the Render Layer editor,
select a layer.
- Open the Attribute editor by -clicking
on a layer and choosing Attributes from
the menu that appears.
The Member
Overrides section of the layer attributes appears.
- Click a render check box (for example,
turn off Motion Blur, turn off Cast Shadows,
or assign a shading group to all objects in that layer).
To override render settings, including
the renderer, on a per layer basis
- In the Render Layer editor,
select a layer.
- Open the Render Settings;
for example, by clicking the controls (render settings) icon on a
layer, or select
Window > Rendering Editors > Render Settings.
- -click
on a setting name and choose Create Layer Override from the
menu that appears.
The settings you can
override on a per-layer basis include: Render Using, Edge
Anti-Aliasing, Size Units,
and Resolution Units.
When a render setting
override is applied, the clapboard icon on the layer appears in
color (orange) .
To remove a render flag override
- -click
on the layer, and select Overrides >Remove
Render Flag Overrides from the menu that appears.
To remove a render setting override
- -click
on the layer, and select Overrides > Remove
Render Setting Overrides from the menu that appears.
NoteYou cannot create
overrides on the Master layer: any change you make to render settings
on the Master layer propagates to all layers that derive from it.