The
exact workflow steps and the order in which you perform them vary. Rendering
is an iterative process in which you tweak lights, textures, and cameras;
adjust various scene and object settings; visualize your changes; then,
when you are satisfied with the results, you render your final images.
Once you have completed
shading and texturing objects, adding lights, and adding renderable
cameras to your scene, you can render your scene. The following
workflow outlines the typical steps.
Related topics
To render a scene
- Decide which renderer you want to use,
and set scene options for it:
- If you plan to composite your work, you
can render your scene in layers and passes.
See
Render layer overview and
Render passes.
- Make any required per-object adjustments:
- Test iterations of your scene to visualize
your the changes you make materials, textures, lights, cameras,
and objects.
- When you are satisfied with the results,
render the final images.
- See
Render a single frame.
- See
Command line rendering.
NoteWhen working on the
Linux platform and rendering with the Maya Software renderer, you
may choose to send the (rendering) output messages to a file instead
of to the shell. Use the command maya
>& logfile. A file with the name logfile is created and all output messages
are saved to this file upon rendering in Maya.