The vrml2Tags command lets you attach tags to objects that have no effect in Maya as dynamic Attributes, but will be added to the VRML2 file.
The vrml2Tags command is a MEL script file vrml2Tags.mel which is found in the scripts/other directory.
Link Objects to Web Addresses with VRML2Link
The Link and Message attributes lets you create, verify, or remove hypertext links.
To link objects to web addresses
The attributes are now accessible from the selected object’s Attribute Editor’s Extra Attributes section.
http://www.alias.com
You can also add a description of the destination using the form:
URL*DESCRIPTION
Where URL is the destination, the * (asterisk) is a separator, and DESCRIPTION is a description that will be displayed in the VRML browser when you point at the link.
http://www.alias.com*Alias Web Page
Viewpoints are predefined camera positions and views in a VRML world. Viewpoints help viewers navigate your VRML worlds (for example, allowing them to return to an entrance point, or view close-ups of objects).
#EntranceView
vrml2TagsWin attribute descriptions
The following describes the attributes in the vrml2TagsWin. Whatever you set in the vrmlTags window displays and becomes editable in the Extra Attributes section of the object’s Attribute Editor.
The VRML2 billBoard options include the standard VRML2 options, None, X-Rotating, Y-Rotating, and Screen Aligned.
The VRML2 primitive options include the standard VRML2 options, None, Box, Cone, Cylinder, Sphere, and Elevation Grid.
The VRML2 sensor options include the standard VRML2 options, None, Cylinder, Sphere, Plane, Proximity, Touch, and Visibility.
This checkbox performs the Add/Update operation on the entire current selection list. If it is not turned on, the current item in the selection list as shown at the top of the vrml2TagsWin window is used.
This is only useful if multiple objects are currently selected.
This checkbox combines the add and update functions at the same time. When turned off, the Add operation creates the dynamic attributes on the objects and uses the default settings. When turned on, the currently displayed settings are used to assign to the attributes.
Click this button to create default dynamic attributes on the objects in the current selection list. See Do All selected checkBox and Add and Update checkBox options for details.
Click this button to delete the VRML2 dynamic attributes on the objects in the current selection list. See Do All selected checkBox and Add and Update checkBox options for details.
The four stepping control buttons let you select which item to use for the individual object of interest. This is only useful if multiple objects are currently selected.
The buttons from left to right are first object, previous object, next object, and last object.
The current object of interest is listed in the first line of the vrml2Tags window.