What
models are going to be used are usually determined during the pre-production
phase of a project. Based on storyboards, you will know their positions
in the scene and distance to the camera.
Determine which objects
never get close to the camera and which ones either are (for static
images) or do (for animated objects).
- If an object is far from the camera at
all times, decrease the default settings.
- If the object is middle distance away
from the camera, leave the default settings.
- If the object gets close to the camera
at some point during the scene, increase the tessellation settings
a little more, but only enough to achieve an acceptable level of
smoothness.