To automatically smooth the skin weights
of your bound character
- Do one of the following:
- Select the bound surface for which you
want to smooth skin weights.
- Select the specific vertices on your
bound surface for which you want to smooth weights.
- Select
Skin > Edit Smooth Skin > Smooth Skin Weights > .
- Adjust the Weight Change Percentage value
for Smooth Skin Weights. See
Weight Change Percentage.
NoteYou need to set a Weight
Change Percentage value greater than 0.0 when smoothing
all the vertices on a bound surface.
- (Optional) Turn on Preview and
then click Apply to highlight in the scene view
the vertices that will be smoothed by the Smooth Skin Weights operation.
The vertices highlight yellow.
TipIf many vertices
highlight yellow on your character (for example, in the above image),
then your Weight Change Percentage value
is too low and should be increased.
- Click Smooth.
TipYou can also fix
areas with undesirable deformation using the Weight hammer tool.
See
Fix smooth weights.