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Home: Autodesk Maya Online Help
Edit bone lattice flexor channels
Edit rigid skinning
Edit sculpt flexor channels
User Guide
>
Rigging
>
Character Setup
>
Skinning
>
Rigid skinning
>
Edit rigid skinning
>
Reassign bone lattice flexor joints
To reassign bone lattice flexor joints
Select the bone lattice flexor’s lattice.
Select the joint that you want to have drive the bone lattice flexor.
Select
Skin > Edit Rigid Skin > Reassign Bone Lattice Joint
.