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Skin > Bind Skin > Rigid Bind
Skin
Skin > Edit Smooth Skin > Add Influence
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Skin > Edit Smooth Skin
Topics in this section
Skin > Edit Smooth Skin > Add Influence
Skin > Edit Smooth Skin > Remove Influence
Skin > Edit Smooth Skin > Set Max Influences
Skin > Edit Smooth Skin > Move Skinned Joints Tool
Skin > Edit Smooth Skin > Interactive Skin Bind Tool
Skin > Edit Smooth Skin > Paint Skin Weights Tool
Skin > Edit Smooth Skin > Export Skin Weight Maps
Skin > Edit Smooth Skin > Import Skin Weight Maps
Skin > Edit Smooth Skin > Mirror Skin Weights
Skin > Edit Smooth Skin > Copy Skin Weights
Skin > Edit Smooth Skin > Smooth Skin Weights
Skin > Edit Smooth Skin > Weight Hammer
Skin > Edit Smooth Skin > Copy Vertex Weights
Skin > Edit Smooth Skin > Paste Vertex Weights
Skin > Edit Smooth Skin > Move Weights to Influences
Skin > Edit Smooth Skin > Reset Weights to Default
Skin > Edit Smooth Skin > Prune Small Weights
Skin > Edit Smooth Skin > Remove Unused Influences
Skin > Edit Smooth Skin > Disable Weight Normalization
Skin > Edit Smooth Skin > Enable Weight Normalization
Skin > Edit Smooth Skin > Enable Weight Post Normalization
Skin > Edit Smooth Skin > Normalize Weights
Skin > Edit Smooth Skin > Substitute Geometry