Simulates an environment by mapping a
texture or image file directly onto the inner surface of an infinite
sphere.
Find this texture in
the
Create bar.
To use this texture, see
Simulate reflections with Env Sphere.
- Image
-
The texture mapped to the inner surface
of an infinite sphere.
- Shear UV
-
Shears the Image texture
in the U and V direction. For example, horizontal stripes resemble
a barber pole when sheared. The slider range is -10 to 10. The default
value is 0.
- Flip
-
Reverses the U and V orientation of the Image texture.