For a description of
the Set Range utility, see
Set Range.
To set the range using the Set
Range utility
- In a texture’s Attribute Editor,
map the Set Range utility to an attribute.
The texture attribute
changes as soon as you map it to the Set Range utility.
- Click the box you mapped the attribute
to. The Set Range Attribute
Editor appears. Adjust the values as necessary.
Set Range Attributes
- Value
-
Maya maps this value from the old range
(Old Min to Old
Max) into the new range (Min to Max).
- Min/Max
-
The
minimum and maximum value in the new range.
- Old Min, Old
Max
-
The minimum and maximum value in old range.