To edit sine deformers by using the handle
manipulators
- Select the sine deformer node (default
name: sinen).
- Select the Show Manipulator Tool (default
shortcut: t key).
- The manipulators on the sine deformer
handle let you edit attributes interactively.
- In the scene, select one of the manipulators
on the sine deformer handle. -drag
the mouse to edit.
The Channel
Box updates the values you are changing.
To edit sine deformers by moving, rotating,
or scaling the handle
- Select the sine deformer handle node
(default name: sinenHandle).
- Move (translate), rotate, or scale the
handle to change the effect of the deformation.
- Move or rotate the handle pivot point
by pressing the (Linux and
Windows) or (Mac
OS X) key, moving the pivot point, and then pressing the or key
again.
- Remember that you can access the deformer
handle’s local axes (Display > Transform Display > Local
Rotation Axes), rotate and scale pivots (Display >
Transform Display > Rotate Pivots or Scale
Pivots) and selection handle (Display > Transform
Display > Selection Handles).
To edit sine deformers with the Channel
Box
- Select the sine deformer node (default
name: sinen).
One quick way to select
the sine deformer node is to select the object being deformed, and
then select the sine deformer node in its history from the Channel
Box (under INPUTS).
You can control which
attributes are listed as keyable attributes (channels) in the Channel
Box with the Channel Control editor
(select Window > General Editors > Channel
Control).
- Click the name of the channel you want
to edit.
- In your scene, -click
and move the mouse to the left or right. By moving the mouse, you
interactively change the value of the selected channel. As you move
the mouse, note that pressing the key gives
you finer control, and pressing the key
gives you less control.
To edit sine deformers with the Attribute
Editor
- Select the sine deformer node (default
name: sinen).
- Open the Attribute Editor by
selecting Window > Attribute Editor or
use the default shortcut +a.
- Edit the attributes.
See
sine.
To delete a sine deformer
- Select the sine deformer handle.
- Select
Edit > Delete or
use the default shortcut (Linux
and Windows) or (Mac
OS X) key.
- The sine deformer handle, sine deformer
handle shape, and sine deformer nodes are all deleted. However,
the object still has the tweak node as an input node, so any tweaks
you might have made are preserved. Also, note that the various input
nodes that structure the evaluation of the deformation are not deleted.