To edit a clip’s weighting
- In the Trax Editor,
select the clip whose weighting you want to edit.
- In the Maya main menu, select
Display > UI Elements > Channel
Box/Layer Editor.
The Channel
Box appears, displaying the clips channels.
- In the Channel Box,
animate the clip’s Weight channel over time to increase
or decrease its influence in its character’s overall animation.
When you animate a clip’s Weight,
a weight curve is created for the clip.
- Do one of the following:
- In the Trax toolbar, click the Graph
Weight Curves button.
- In the Trax menu bar, select View
> Graph Anim Curves.
The Graph
Editor appears with all the selected clip’s animation
curves framed in its graph view.
- Select Weight in
the Graph Editor’s outliner and
press f to frame the clip’s weight curve in the graph view.
- -click
the clip and select Graph Weight from the menu
that appears.
The Graph
Editor appears with the selected clip’s weight curve
framed in its graph view.
- Adjust the shape of the curve to alter
the amount the clip’s animation contributes to its character’s overall
animation sequence by doing one of the following:
- Move the keys or the key’s tangents.
Select the Move
Tool from the Maya toolbox, and -drag
the keys or their tangents to change the shape of the curve.
- Add keys to the weight curve.
Select the Insert
Keys Tool or Add Keys Tool from
the Graph Editor’s toolbar, and -click
the weight curve to insert additional keys that you can use to change
the shape of the curve.
To create a weight curve for a clip without
manually keying the Weight attribute
- In the Trax Editor,
select the clip for whom you want to create a weight curve.
- -click
the clip and select Create Weight Curve from the
menu that appears.
A weight curve is created
for the selected clip.