Copy
               Attributes lets you copy UV, shader, and color per vertex
            attributes from one polygon mesh to another by copying the attributes
            to a temporary clipboard. You can set the copy feature to copy one
            attribute or all three simultaneously. The attribute options you
            can copy between polygon meshes are described below.
         
         - UV
- 
               Sets the copy feature
                     to copy the UV attributes associated with the selected polygon face
                     to the clipboard.
                   
- Shader
- 
               Sets the copy feature
                     to copy shader attributes associated with the selected polygon face
                     to the clipboard.
                   
- Color
- 
               Sets the copy feature
                     to copy color per vertex information associated with the selected
                     face to the clipboard.