Copy
Attributes lets you copy UV, shader, and color per vertex
attributes from one polygon mesh to another by copying the attributes
to a temporary clipboard. You can set the copy feature to copy one
attribute or all three simultaneously. The attribute options you
can copy between polygon meshes are described below.
- UV
-
Sets the copy feature
to copy the UV attributes associated with the selected polygon face
to the clipboard.
- Shader
-
Sets the copy feature
to copy shader attributes associated with the selected polygon face
to the clipboard.
- Color
-
Sets the copy feature
to copy color per vertex information associated with the selected
face to the clipboard.