Render Layer Info
- Start Frame
-
Sets
the frame after which the dynamic behavior of the locator begins.
- Buoyancy
-
The default buoyancy of 0.5 floats the object half
in and half out of the water.
- Water Damping
-
Models
the effects of friction and viscosity of the water on the object’s
motion.
- Air Damping
-
Models
the effects of friction and viscosity of the air on the object’s
motion.
- Object Height
-
Set
this to the height of the floating object with the object center
at the locator position. The bottom of the object then sits on top
of the water if the buoyancy is near 1.0 (like a beach ball) and
hovers just below the water surface if the buoyancy is near zero.
It sinks when the buoyancy is less than zero.
- Gravity
-
Sets
the force of gravity exerted on the floating object.
- Scene Scale
-
For
natural motion relative to the water, set the this option to match
the Scale on the ocean shader,
and leave Gravity at the default setting, 9.8.
- Start Y
-
Sets
the Y translation value for the locator at the Start
Frame. You could use a positive Start
Y value to drop an object into the water
- Notes
-
Includes notes describing
the locator attributes.
Boat locator Attributes
- Start Rot X
-
Sets
the X rotation value for the locator at the Start
Frame.
- Start Rot Z
-
Sets
the Z rotation value for the locator at the Start
Frame.
- Boat Length
-
Defines
the length of the boat in world space units. For natural motion,
make this value the same as the length of the boat geometry.
- Boat Width
-
Defines
the width of the boat in word space units. For natural motion, make
this value the same as the width of the boat geometry.
- Roll
-
Sets
the rolling motion of the boat from side to side.
- Pitch
-
Sets
the pitching motion of the boat so that the front end rises or falls
in relation to the back end.
Motor boat locator attributes
Motor boat locators additionally
have the following attributes.
- Start X
-
Sets
the X translation value for the locator at the Start
Frame.
- Start Z
-
Sets
the Z translation value for the locator at the Start
Frame.
- Start Rot Y
-
Sets
the Y rotation value for the locator at the Start
Frame.
- Throttle
-
Sets
the velocity of the boat, comparable to opening or closing the throttle
in a boat.
- Rudder
-
Sets
the angle of the rudder to make the boat turn.
- Throttle Pitch
-
Sets how much the front of the
boat rises when the throttle is “open.”
- Turn Roll
-
Sets
how much the boat rolls to the side as it turns.