Maya
can save rendered image files in several image file formats. The
following table lists these formats alphabetically.
For more information
on mental ray specific image formats, see
mental ray for Maya renderer
File Format |
Class |
Maya Software |
Maya Hardware |
Maya Vector |
mental ray |
Adobe® Illustrator® (.ai)
|
Vector
|
--
|
--
|
|
--
|
Alias PIX (.als)
|
Movie
|
|
|
|
|
AVI (.avi)
|
Movie
|
|
|
|
|
Cineon (.cin)
|
--
|
|
|
--
|
|
DDS (.dds)
|
--
|
|
|
--
|
|
Encapsulated Postscript (.eps)
|
Vector
|
--
|
--
|
|
--
|
EPS (.eps)
|
--
|
|
|
--
|
|
GIF (.gif)
|
--
|
|
|
--
|
|
JPEG (.jpg)
|
--
|
|
|
--
|
|
MacPaint (.pntg)
|
Mac
|
--
|
--
|
--
|
--
|
Adobe ®SWF (.swf)
|
Vector
|
--
|
--
|
|
--
|
Maya IFF (.iff)
|
--
|
|
|
--
|
|
Maya16 IFF (.iff)
|
16-bit
|
|
|
|
--
|
PNG (.png)
|
PSD Layered
|
|
|
|
|
PNG (.png)
|
--
|
|
|
--
|
|
PSD (.psd)
|
--
|
|
|
--
|
|
PSD Layered (.psd)
|
PSD Layered
|
|
|
|
|
Quantel (.yuv)
|
Quantel
|
|
|
|
--
|
QuickDraw (.pict)
|
Mac
|
--
|
--
|
--
|
--
|
Apple® Quicktime® Image (.qtif)
|
Mac
|
--
|
--
|
--
|
--
|
Apple® Quicktime Movie (.qt)
|
Mac
|
--
|
--
|
--
|
--
|
RLA (.rla)
|
--
|
|
|
--
|
|
SGI® (.sgi)
|
--
|
|
|
--
|
|
SGI16 (.sgi)
|
16-bit
|
|
|
|
--
|
SoftImage® (.pic)
|
--
|
|
|
--
|
|
SVG (.svg)
|
Vector
|
--
|
--
|
|
--
|
Swift3DImporter (.swft)
|
Vector
|
--
|
--
|
|
--
|
Targa (.tga)
|
--
|
|
|
--
|
|
Tiff (.tif)
|
--
|
|
|
--
|
|
Tiff16 (.tif)
|
--
|
|
|
--
|
|
Windows® Bitmap (.bmp)
|
--
|
|
|
--
|
|
Image formats are divided
into seven classes: Vector, Movie, Sixteen Bit, PSD Layered, Quantel,
and Mac. A description of each class is listed below:
- Vector
-
An image format comprised
of segments of vector data. Vector graphics are resolution independent:
they appear smooth and crisp regardless of the magnification level.
- True Vector
-
True vector art outlines
every line in the figure and contains points.
- Movie
-
An image format used
to store video and audio information. This information can be played back
as a sequence of images from within the movie file.
- Sixteen Bit
-
A bitmap image format.
Bitmaps store a single raster image in any color depth. For a 16-bit image,
thirty-two thousand different colors can be represented. Unlike
vector images, bitmap images are resolution dependent: image degradation
occurs when images are magnified at a high level.
- PSD Layered
-
Photoshop Drawing Layered
image format. Layers are independent images that can be manipulated
in Adobe Photoshop. PSD layered images can be multi-layered. In
multi-layered images, each layer is a part of the final image. You
can work on each layer independently without interference from any
graphical elements that are on other layers.
- Quantel
-
An image format made
by Quantel. This 16-bit uncompressed image format contains video
and RGB channels. Quantel image formats are typically used for broadcast.
- Mac
-
An image format unique
to Macintosh applications. These formats are only supported on Macintosh
machines.