The following lists general file format support. There may be slight differences in support between platforms and depending on variations in file formats. For example, TIFF is a very loosely defined format. It may be possible to save TIFF files in another program that Maya cannot open.
Translators are plug-ins that let you open and/or save data in a given file format. You must have the proper translator plug-in loaded to be able to open, save, import, or export data in the format.
Use the Plug-in Manager to load or unload translators.
Data Import | Windows | Mac OS X | Linux |
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Maya ASCII |
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Maya Binary |
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MEL |
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FBX |
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DXF |
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OBJ |
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IGES |
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StudioTools® wire |
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AIFF |
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image |
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mov (ascii motion) |
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VRML2 |
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* |
* |
EPS |
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Adobe® Illustrator® |
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OpenFlight® |
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STL |
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Data Export | Windows | Mac OS X | Linux |
---|---|---|---|
Maya Ascii |
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Maya Binary |
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MEL |
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FBX |
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DXF |
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OBJ |
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IGES |
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StudioTools wire |
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mov (ascii motion) |
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VRML2 |
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GE2 |
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RTG |
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mental ray® |
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RIB |
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Open Inventor2 |
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OpenFlight® |
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|
Image Input | Windows | Mac OS X | Linux |
---|---|---|---|
Maya IFF |
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AVI |
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Apple® Quicktime® |
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GIF |
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Softimage® |
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Wavefront RLA |
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BMP |
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TIFF |
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SGI® RGB |
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Alias Pix |
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JPEG |
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EPS |
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Cineon |
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Quantel |
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Targa |
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MacPaint |
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Adobe® PhotoShop® |
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PNG |
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QuickDraw |
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Image Output | Windows | Mac OS X | Linux |
---|---|---|---|
Maya IFF |
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AVI |
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Apple® Quicktime® |
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GIF |
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Softimage® |
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Wavefront RLA |
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BMP |
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TIFF |
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SGI® RGB |
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Alias Pix |
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JPEG |
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EPS |
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Cineon |
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Quantel |
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Targa |
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MacPaint |
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Adobe® PhotoShop® |
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PNG |
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QuickDraw |
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DDS |
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Always check the export type in the export file browser to ensure you are writing the file using the expected file format.