Allows you to select a new
name and location for the scene file.
File > Save Scene
As >
- File type
-
Sets the file type to mayaBinary or mayaAscii. The
default is mayaAscii.
- Default file extensions
-
Adds the file extension
.ma to Maya ASCII filenames and .mb to Maya Binary filenames.
3D Paint Texture Options
These
options define how Maya saves file textures created with the 3D
Paint Tool when you save a scene.
- Always
-
Saves different versions
of the file textures when you save different versions of a scene.
Use this setting if you are working on different iterations or versions
of the file texture.
- Unless referenced
-
Saves file textures only
if the painted character is not referenced. When this option is
selected, Maya uses the file textures from the referenced file,
even if you save the scene with a new name. If the character is
not referenced and you save a copy of the scene with this option
selected, Maya creates a copy of the file textures.
- Never
-
Does not save a new file
texture. Use this setting if you are no longer changing the file
textures and want to continue to use the saved file textures, even
if you save the scene with a new name.
Disk cache options
This refers to the jiggle deformer requiring
disk cache, which is implemented as a DG node and gets updated during
a file save.
- Always
-
Creates a copy of the
jiggle disk cache file when the scene is saved for the first time
or saved to a new name. The cache file name corresponds with the
scene file name. This is the default.
- Never
-
Does not save a copy
of the jiggle disk cache file. Use this option to prevent the copy
from being created and save disk space.
NoteIn both the
New
Project and
Edit Project windows,
there is a
Disk Cache option in the list
of
Project Locations (
File > Project > New,
File > Project > Edit Current).
This allows you to set the default directory in which to store the
jiggle deformer’s disk cache files.
Referencing options
- Lock File
-
Prevents
the file from being edited whenever it is referenced from other
scene files.
File Type Specific Options
- Use full names for attributes
on nodes
-
Displays the full names
of node attributes.