Scales the current keys
using the settings in the Scale Keys Options window.
Edit > Keys >
Scale Keys >
Opens the Scale
Keys Options window.
Objects
Select one of the following
options:
- Selected
-
Sets that only the selected
object’s keys are scaled.
- All
-
Sets that the keys from
all objects are scaled, including objects that you can’t select
from the scene view (such as construction history nodes).
Hierarchy
Specifies how the keysets
from a hierarchy of grouped or parented objects are scaled.
- Selected
-
Sets that the keyset
to be scaled includes only the animation curves of the selected
object. Selected is on by default.
- Below
-
Sets that the keyset
to be scaled includes the animation curves of the selected object
and all the objects below it in the
hierarchy. Below is off by default.
Channels
Specifies which channel’s (keyable attributes) animation
curves are included in the keyset to be scaled.
- All Keyable
-
Sets that the keyset
to be scaled includes the animation curves of all the keyable attributes from
the selected object. All Keyable is on by default.
- From Channel Box
-
Sets that the keyset
to be scaled includes only the animation curves of those
channels currently selected in the Channel Box.
From Channel Box is off by default.
- Driven Channels
-
Sets that the keyset
to be scaled includes all the driven keys from the selected objects.
See
Driven keys. Driven
Channels is off by default.
- Control Points
-
Sets
that the keyset to be scaled includes all the animation curves of
a selected deformable object’s control points. Control points include NURBS
control vertices (CVs), polygonal vertices, and lattice points. Control
Points is off by default.
- Shapes
-
Sets that the keyset
to be scaled includes the animation curves of a selected object’s
shape node as well as its transform node. Typically, when you directly
select an object in the scene view, only the object’s transform
node is selected.
To scale the animation
curves of the object’s shape node as well as its transform node,
turn Shapes on. To scale the animation
curves of the object’s transform node only, turn Shapes off. Shapes is
on by default.
Time Range
Specifies
the time range of the keyset’s animation curves.
- All
-
Sets no limit on the
time range.
- Start/End
-
Sets a time range from Start
Time to End Time.
- Time Slider
-
Sets a time range defined
by the Playback Start and End
times of the Time Slider.
- Start Time
-
Sets the start of the
time range. Start Time is only available
when Start/End is on.
- End Time
-
Sets the end of the time
range. End Time is only available
only when Start/End is on.
Method
Select one of the following
options:
- Scale/Pivot
-
Applies
multipliers to the selected range for time and value.
This also sets a pivot point from which the scaling takes place
on each axis.
When on, the animation
is scaled without affecting the curves of the animation before and after
the specified range. Also, the keys and animation curve segments
adjacent to the scaled region are shifted in time by the amount the
scaled range has been compressed or expanded, and their shapes are
preserved.
- Start/End
-
Compresses
or expands the selected range to fit in the range specified by the New
Start/End Times fields.
- Only Scale Specified Keys
-
When on, Scale
Keys only affects selected keys. When off, Scale
Keys affects all keys.
- Time Scale/Pivot
-
Sets the time multiplier.
The first field sets the value that multiplies all the times of
the keyset. The second field sets the pivot point from which the
scaling takes place.
TipYou can cut the duration
of a range of animation in half using the Time Scale/Pivot option.
- Value Scale/Pivot
-
Sets the value multiplier.
The first field sets the value that multiplies all the values of
the keyset. The second field sets the pivot point from which the
scaling takes place.
- New Start/End Times
-
Sets the time range into
which the keyset is compressed or expanded. New
Start/End Times is only available when Start/End is
on.