With the Paint
Blend Shape Weights Tool, you can use a Maya Artisan
brush to paint blend shape weights on your base shapes.
See also
What are blend shapes? and
Paint blend shape deformer weights.
The Paint
Blend Shape Weights Tool menu item is located under the Edit Deformers menu
in the Animation menu set (
Edit Deformers > Paint Blend Shape Weights Tool).
Paint Blend Shape Weights
Tool Settings
For descriptions of the Paint
Blend Shape Weights Tool options common to all Artisan
tools (such as those in the Brush, Stroke,
and Attribute Maps sections), see
Artisan Tool Settings.
Target
- Target List
-
Lists the target shapes
for the selected base shape. When painting blend shape weights,
you can only select one target shape from this list at a time. If
you delete any of your target shapes from your scene, they remain
listed and available for selection in this section.
- Key Selected Target Weights
-
Keys the painted blend
shape weights for the target shape selected in the target list.
Paint Weights
Paint Operation
The paint operations
define how your target shape weights are applied to the base shape.
- Replace
-
Your brush stroke replaces
the base shape vertex weights with the target weight set for the
brush.
- Add
-
Your brush stroke adds
the base shape vertex weights to the target weight set for the brush.
- Scale
-
Your brush stroke scales
the base shape vertex weights by the target weight factor set for
the brush.
- Smooth
-
Your brush stroke averages
the weights of adjacent base shape vertices to produce a smoother
transition between target weights.
- Value
-
Sets the target weight
value to apply when you perform any of the painting operations.
- Min/Max Value
-
Sets the minimum and
maximum possible paint values. By default, you can paint values
between 0 and 1. Setting the Min/Max Values you
can extend or narrow the range of values. Negative values are useful
for subtracting weight. For example, if you set Min
Value to -1, Value to
-0.5, and select Add for the operation, you
would subtract 0.5 from the weight of vertices you paint. Positive
values are used as multipliers.
TipTo help you differentiate
paint values when you paint with ranges greater than 0 to 1 (for example,
-5 to 5), and to maximize the range of values that display when
you paint values with ranges between 0 to 1 (for example, 0.2 to
0.8), set Min Color and Max
Color (in the Display section)
to correspond with the Min/Max values.
Clamp
Select whether you want
to clamp the values within a specified range, regardless of the Value set
when you paint.
- Upper
-
Turn this on to clamp
the upper value to the Clamp Value.
For example, if you clamp Upper, set
the upper Clamp Value to 0.75, and set Value to
1, the values you paint will never be greater than 0.75.
- Lower
-
Turn this on to clamp
the lower value to the Clamp Value.
For example, if you clamp Lower and
set the lower Clamp Value to 0.5, the values you
paint will never be less than 0.5, even if you set the Value to
0.25.
- Clamp Values
-
Set the Lower and Upper values
for clamping.
- Flood
-
Click Flood to
apply the brush settings to all the weights on the base shape’s
vertices. The result depends on the brush settings defined when
you perform the flood. See
Flood paint.