To use external forces
with nCloth
nCloth
reacts to Maya dynamic forces. You can add these external
forces to your scene to influence the behavior of your
nCloth objects.
See also
Nucleus objects and external dynamic forces.
To use a 2D or 3D fluid as an external
force with nCloth
- Select the nCloth object that you want
to influence with Fluid Effects.
- In the Attribute Editor,
select the nucleus tab.
- In the Gravity and Wind section,
turn off the selected nCloth’s Gravity by setting
its value to 0.0.
- Select the nCloth and then -select
2D or 3D fluid.
- Select Fields > Affect Selected
Object(s).
The 2D or 3D fluid will
now affect your nCloth.
NoteYou can use the
Dynamic
Relationships Editor to view and edit the connections
between the nCloth and fluid objects. When you use a 2D or 3D fluid as
an external force with nCloth, the fluid is considered a field rather
than a collision object. Therefore, to see the connections between
the nCloth and fluid object in the
Dynamic Relationship Editor,
select Fields as the selection mode. See
Dynamic Relationships Editor.