To
change the shape of a simple muscle
- Select the simple muscle, and in the Muscle Builder window,
click the Cross Section tab.
- Select one or more cross sections from
the Cross Section list on the left.
Once it is selected, you can translate the cross section.
- Click Edit Cross Section.
The points of the cross
section curve are highlighted and you can move or scale them.
- Click EDITING when
you are finished. While in Edit mode, you can select one or more
cross sections in the scene and edit them, or select other cross
sections independently with the Span slider.
NoteIn addition to using
the editor to change the simple muscle shape, you can edit the cross
section curves or the simple muscle surface directly in any scene
view.
- When you are finished, click EDITING so
that cross section Edit mode is finished, and the label of the button returns
to Edit Cross Section.
When you are finished
working with the cross sections, you can finish the simple muscle
building process with the Finalize tab.
This tab lets you convert the NURBS surface into a shape that is
usable with the Muscle skin deformer. Until a simple muscle is finalized,
it is not connectable or usable as a muscle, and does not have any
muscle deformation applied.