You can adjust various capsule attributes on the Muscle Object node. Some of these settings (such as Radius and Length) are specific to capsules, while others (such as Strength and Fat) also appear on the Muscle Object shape node for polygon bones and NURBS muscles. See cMuscleObject node for descriptions of these settings.
You can access and alter muscle object settings in three places:
The Muscle Builder window opens, displaying the Muscle Parameters tab. This tab provides control over muscle deformers and settings, as well as any capsule, bone, or muscle setting for its Muscle Object shape node attributes.