Set Contents with Curve lets
you use a curve to define where contents are added to a fluid container.
Like a painted fluid stroke, the curve does not emit the fluid but
instead inserts fluid samples into the fluid container. When setting
fluid contents from a curve, the container’s fluid Content
Methods must be set to dynamic or static. See
Create dynamic fluid effects or
Create non-dynamic fluid effects.
To add fluid contents with a curve
- Create a 2D or 3D fluid container with
or without an emitter.
See
Create a fluid container with a fluid emitter.
- Draw a curve within the fluid container.
See
Draw curves in the NURBS
Modeling guide.
NoteIf the curve extends
past the boundaries of the container, fluid contents are added to
the container only where the curve is within its boundaries, and
the number of fluid samples are calculated for the entire curve.
- Select the curve and the container, and
then select Add/Edit Contents > With Curve
Fluid Effects > Add/Edit Contents > With Curve from
the Fluid Effects menu.
The Set
Fluid Contents From Curve Options window appears.
- Set the options for the fluid contents
that are placed in the container by the curve. See
Fluid Effects > Add/Edit Contents > With Curve.
- Click one of the following:
- Choose Apply and Close to apply
the defined fluid settings to the fluid contents that are inserted
by the curve. The Set Fluid Contents From Curve Options window
closes.
- Choose Apply to
apply the defined fluid settings to the fluid contents that are
inserted by the curve. The Set Fluid Contents From
Curve Options window remains open.
- Choose Close to
disregard any additions or changes to the fluid settings. The Set
Fluid Contents From Curve Options window closes.
- Set the initial state of your fluid.
See
Set the initial state of a fluid.
You must set the initial
state of your fluid to retain the contents added to your fluid container
by the curve.
NoteYou now have the
option to delete the curve. This will not affect the contents of
the container.