Once
a Muscle Smart Collide node is created, it must be connected and weighted
in a Muscle deformer.
To connect a node to a Muscle deformed
object
- Select one or more Muscle Smart Collide
nodes, and one or more Muscle deformed objects (the order of selection
does not matter).
- Select
Muscle > Smart Collision > Connect selected Muscle Smart Collide nodes from
the main menu bar.
The collide nodes are
now connected, and are ready to be weighted and used.
To disconnect a Muscle Smart Collide
node:
- Select one or more Muscle
Smart Collide nodes, and one or more Maya Muscle deformed
objects (the order of selection does not matter).
- Select
Muscle > Smart Collision > Disconnect selected Muscle Smart Collide nodes from
the main menu bar.
The collide nodes are
disconnected and no longer affect the cMuscleSystem node.