The constrained object’s
position is driven by the target point, but you can offset the constrained
object’s position from the target point.
To offset constrained object’s position
- Edit the Offset and Offset
Polarity attributes in the Attribute Editor (as described
in
Edit point constraint attributes).
NoteBy default, only
the
Offset XYZ attributes are displayed
as channels in the
Channel Box. If you want to
control the
Offset Polarity from the
Channel
Box, you can add it using the
Channel Control editor
(select
Window >
General Editors > Channel Control).