Point Constraint Attributes
- Lock Output
-
Specifies whether or
not you can directly manipulate an object’s constrained channels. For
example, when the point constraint’s Lock Output attribute
is off, you can change the position of the constrained object without having
to move the driver object.
When a constrained object’s Lock
Output attribute is on, you can
only manipulate its constrained channels by transforming its driver object.
When a constrained object’s Lock Output attribute
is off, you can directly manipulate
its constrained channels, without having to transform its driver
object.
NoteThe Animation
Blending preferences affect the default state of the Lock
Output attribute.
- Offset
-
Specifies
an offset position (translate X, Y, and Z) for the constrained object
relative to the target point. Note that the target point is the
position of the target object’s rotate pivot, or the average position
of the rotate pivots of the target objects. Default values are all
0.
- Offset Polarity
-
Specifies
the polarity of the Constraint Offset. In effect,
the Constraint Offset values are multiplied
by the Offset Polarity to give the constrained
object’s position. Default is 1.
- Constraint Translate
-
Informs
you of the constrained object’s current position. Useful to know
when you are specifying the Constraint Offset and Offset Polarity.
- Enable Rest Position
-
- Rest Translate
-