To set the influence of targets on the blend shape, you adjust each target’s weight slider. Each target’s name is in a box under the slider. If the entire name of a target does not fit inside a box, drag left or right inside the box to see the rest of the name.
You can move each slider from 0 to 1. A setting of 0 means that the target has no effect on the base. A setting of 1 makes the base identical to the target unless other targets also affect the base.
You can enter values beyond the slider range in the weight boxes below the sliders. A value above 1 exaggerates the target’s influence. Negative values move the base in a direction opposite the target components. To reset all sliders to 0, click Reset All.
To adjust weight sliders, in the Blend Shape editor ( Window > Animation Editors > Blend Shape), drag the slider or enter a value in the weight box.